Be a Supporter!

Credits & Info

Uploaded
May 6, 2008 | 1:42 AM EDT

Related Stuff

If you liked this, check these out!


Author Comments

The cog factory has cut back on it's workforce leaving only you in charge of sorting all the cogs used to make their 'machine'.

Your objective is to group the same colored cogs together in sprocket spirals. Once three or more cogs of the same color are adjacent to one another, they will connect themselves to the 'machine' in the background.

The number of sprocket spirals increases as you progress through the game and the 'machine' gets built.

Think carefully about which cog you send down which spiral - plan ahead. You only have a limited time before the cogs get ejected from the cogregator - so think quick!

Look out for power-ups they'll help you when you need them most.

Reviews


nupanicknupanick

Rated 1.5 / 5 stars June 16, 2008

Ugh, my head...

The idea was nice. Is there a color-blind-friendly version of this? I can't tell the green cogs from the brown ones! Also, both kinds of bomb look the same to me. It would be easier to play with different shaped pieces instead of just different colors. I like the idea, I just think the graphics need work. The spinning animation of the cogs hurt my head also.


People find this review helpful!

61l61l

Rated 1.5 / 5 stars May 18, 2008

not very good

it s hard



oiloocoilooc

Rated 1.5 / 5 stars December 22, 2011

sucks

really does no offense



Shadow440Shadow440

Rated 1.5 / 5 stars May 11, 2008

Am i the only one?

It seems like when i play games on newgrounds the bottom of the screen cut of, am i the only one with this problem?



DracmusDracmus

Rated 1.5 / 5 stars May 12, 2008

Screwed by an RNG -- quite often.

I tend to have pretty bad luck with most games that center on random color drawing affecting what you can get rid of and what you can't; I admit this review was likely exacerbated by that fact.

Something like nine times in a row, I got all the same color gear on each of the three arms, so it didn't matter how I lined them up -- they stacked identically in all three spirals, and I couldn't get rid of a single cluster of them until all three spirals were halfway full. Needless to say this was only the extreme of what happened while playing, but the general progression of the game roughly followed that: you just get randomly screwed with no way to stop it.

RNG screwage is an issue on pretty much any game where you get completely random draw on the stuff you shoot, but making the game rely on several RNG-generated colors without any way to just get rid of any of them makes the problem much, much worse. There always has to be some way the player can combat it, or else you're really just playing "Dice Roll Says You Lose: the Game!"


People find this review helpful!