Score: 3
"Needs work..."
date: May 2, 2008
I understand that this is a test (so, why it was even submit here in the first place should be in question)... but let me simply say that if you are going to use familiar character sprites, making the overall characters react in ways contrary to a player's prior experience with them is only going to cause frustration. For instance, your Akuma look-alike can't jump in directions, only straight up. In fact, he can't even jump while walking. Also, there seems to be a bug within your "walk" processing. Try walking in one direction, and then quickly pressing the other directional key. Instead of turning around, the character simply walks backward.
As it stands, you have merely stolen some sprites and emulated a very few capabilities of the original character you have stolen. I can't help bu feel that you intended the viewer to be impressed by what you have accomplished... but it feels like this was done to try and receive some praise, when praise isn't really warranted for something like this.