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Credits & Info

Apr 30, 2008 | 4:35 PM EDT

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Author Comments

So I've finally fixed the main issues.
Anyways, there is now a visual representation of the enemies light of sight. When you continue, you keep all the keys that you've gathered, the laser room wont kill you in .0000000001 secs, and you can get rid of your alert by simply running into another room. Its much easier, but now someone might be able to beat it.

*Lots of good comments a suggestions, Thanks Very much to everyone who left reviews. The Laser Room will be toned down, and I'm fixing the alert thing so that once your alert timers runs down, the guards retreat. Also look for the updates listed below. They probably won't be a long while, so check back in a month or so. Thanks again for the reviews!

*Hey! Thanks for the frontpage! Thats freakin nuts man.

Mixing MGS with Pico and NG character... AWESOME RIGHT?!

Give it a shot, give me some feedback.

PS -
Thanks to the artists in the Audio Portal for some sick tunes!



Rated 3 / 5 stars


Sorry I gave such a low rating but the controls were sloppy and then when your detected its hard to hide and wait for the alert to go away. I would like to see you try this again with a bit better animation, gameplay and controls.


Rated 4.5 / 5 stars

It was good

A great double-themed game (Pico Day and MGS Collab). I loved it. Only problem was it was too easy to get caught (as guards could see you from across the room and off-screen. Alos, there didnt seem to be any kind of save system so I had to restart after getting past the first boss and dying.


Rated 4.5 / 5 stars

Good! 5/5

i liked it.

a few glitches-

You can shoot and knife attack during all the cutscenes. same for healing yourself.

other then that, great idea for a game. and good game overall