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Credits & Info

Uploaded
Apr 29, 2008 | 10:16 PM EDT

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  • Pico Day 2008
    Pico Day 2008 The third annual day dedicated to celebrating Pico and NG!

Author Comments

Warning: This is a very CPU-intensive game!

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Extra Notes:

Edit 3:
100+ Reviews! The first 100 are all answered! I may or may not continue answering reviews--we'll see.

Edit 2:
It's still on the front page after two days! This is great!

Edit 1:
Woohoo!!! Thanks for front page! That's the first I'm I've gotten front page with something I've made myself (i.e. besides my co-author in the Tutorial Collab '08). Also the first time I've had an awesome score immediately after judgement :D

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Version Updates:

1.6 - Enemies are invincible for even less time, Pico bounces back even less, and Pause menu is now available when you continue after getting killed by a boss.

1.3 - Enemies are invincible for less time

1.2 - Bounce from getting hit is less, and gameover screen buttons appear immediately after the animation

1.0 - Game released

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Pico Day Submission!

After many hours of work, we bring you The Legend of Newgrounds.

In the style of the Legend of Zelda: A Link to the Past, The Legend of Newgrounds chronicles the adventure of Pico as he journeys to save King Tom from the clutches of an army of evil Flashes and their mysterious unknown leader.

Controls

S - Swing the Sword
A - Action (close a message/open a chest)
Arrows - Movement

Hope you like it! It took me FOREVER to finish it. Let me know if you find any bugs! Also, feel free to use this on your site!

Reported bugs will be fixed, and things you want updated (simple things like how long the enemies are invincible, not adding scrolling or a bow and arrow) might be added in a version update.

Thanks to Adman1993 for the graphics--they look great!

Be sure to vote, and be sure to review!

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Secrets/Easter Eggs

You can get NG user levels by opening NG Chests, hidden in the field (they appear after you kill all the enemies on certain screens).

The Lock Legion can be found in the game (locked doors).

Strawberry Clock makes an appearance in this game--can you find him?

Reviews


StrormRider1994StrormRider1994

Rated 2 / 5 stars

WTF

Playable(combat), 1/5 :
Sucks to fight!
i am just fighting against the flash monster so i hit it it goes transparant and i can't hit it but it can hit me...
So i am fighting 2 monsters at the same time i slashed 1 and the other and then they r transparant again..
And they own me. Cause they always hit while u can't.
Playable(movement), 5/5:
Arrow keys, SIMPLE!

Replay, -/5:
Don't know could not even play it out once

Graphical, 4/5:
It really looks nice. It isn't the nicest if ever seen but it still is nice.

Creative, 5/5:
Yeah. I never saw this so great creativity.


People find this review helpful!
ShirkDeio responds:

Nice layout on the review.

I don't know how to fix the invincibility thing because I have it as low as possible right now (how long it is).


smileinyoursleepsmileinyoursleep

Rated 1.5 / 5 stars

omg

this is way to hard the enemys should disappear when you kill then the way you did it was way to hard


ShirkDeio responds:

Hard = good. Period.


H0J0H0J0

Rated 3.5 / 5 stars

Why did you have to make the bosses invinsible?!

it took forever to beat them because I had to wait so god damn long for them to changed back and they moved way too fast in such small areas.


People find this review helpful!
ShirkDeio responds:

Stupid lag >_<


FaragonFaragon

Rated 3 / 5 stars

Lot's of things to improve..

The idea was great. There are just quite a many flaws.
The enemies could have had varieties such as red color or something like that AND they stay WAY too long invincible.
The map is quite plain. Just trees everywhere. It gets really boring y'know..
The swords reach is really short. Makes it hard to hit enemies without getting hit.
The pushback is really frustrating. For example if there's 3 enemies and only one is left you get a hit and fly to the next area. Then when you go back.. all the enemies are back.
The mazes were also quite plain. Just run around and eventually you get to the boss which is REALLY hard. You could have added some puzzles in the labyrinth.
Health potions are also welcome!
Otherwise kinda good game.


People find this review helpful!
ShirkDeio responds:

Thanks for reviewing.

Yeah, the game did need a bit more variety in enemies, maps, and such. I didn't have time to add puzzles or more enemies, though.

I've heard so many times that hard is good. A game that you can beat in 3 seconds isn't as good as the game like this that takes 30 minutes - 3 hours.

There are hearts for health ;)


DauntasaDauntasa

Rated 2 / 5 stars

Why the hell did you make the enemies invincible?

It ruined the whole game. You shouold have just made it so that they were invincible when they were flying back after an attack.


ShirkDeio responds:

Invincibility prevents the enemies from losing multiple HP in one slash of the sword.

And I did make it so that they were invincible when they were flying back after an attack o_0