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by: ZombiePosessor
Submitted: 04/16/2008 | 05:49PM EST
File Info: Game | 6.1 MB | Add Game to Favorites
Current Score: 3.94 / 5.00
405 votes | 2,441 views
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Blam this piece of crap!
This makes poop look good.
Nothing too new or interesting.
Not bad. In fact… I like it!
This Flash is crunk, fo' shizzle!
Woot!!! All my 5 R belong to this!
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Submissions by Sprite-harvester: — Choose below… — The ALL Sprites Collab
A fun music track going in the background and a sprite character leading you every step of the way, what more could you ask for?
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Spread the word about: Sprite_Tutorial
Average Score: 8.7 / 10
"It's really good."
Do you use cs3? Or what do you use?
"Excellently done!"
Well done, I like the interactivity. I like those characters featured, I hope to see the "upcoming movie" you mentioned. Good Luck in the future!
sorry to disappoint, but I've actually canceled the movie mentioned. I've decided to move onto actual animation instead of sprite animation. sorry for the let down but the movie won't be coming.
"I have a big problem"
I did the little trace bitmap thing like you said but it made my sprite all werid like someone smeared different colored paints all over it
it's fine. I've had this problem before. What you do is lower the number you trace the bitmap with. The sprites should come out looking regular. If you used 100 and it didn't work, try 50. I usually trace my bitmaps between 25-75. Hope this helps
"nice..."
The vid would be helpful if i knew how to get the flash page thing library or whatever its called the program i mean please tell me were i get teh program
uhhhhhh.... you mean flash or the library? If flash, I just got it after looking around google for animating programs. If you mean the library, just hit ctrl + L to bring it up in flash.
"I can do it, Just..."
I always seem to get Blurry Sprites, after makin a Movieclip of them.Is that Common? Is there a Solution? Great Tut. Btw, Very interactive! :3
by any chance is your jpg quality set to low? if not then you may want to lower the number of which you trace your sprite sheet. I'm not sure of anything else that may cause that. But I hope this helps