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Credits & Info

Uploaded
Apr 12, 2008 | 6:20 AM EDT
  • Daily 4th Place April 13, 2008

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Author Comments

This game was originally made for the VGNG competition at TIGSource.com. The idea was to make a game in 24 days based on a title provided by the Video Game Name Generator.

It's possible to get stuck, so be ready to press 'R' to restart a level.

Reviews


ZuperduperZuperduper

Rated 3 / 5 stars April 21, 2008

Not realy

its not that good bot not bad at the same time I wouild of like it if i could go to the next level without the meu



RazeielRazeiel

Rated 4 / 5 stars April 21, 2008

Quirky

Personally, I could have used a bit more challenge. Longer levels, more of them, etc. But all in all, fantastic work. I was most impressed by the use of physics, like how a tilted box, when ran on, will roll in the opposite direction you propel from it. Fantastic puzzle solving potential there. I'd love to see more.
Breakdown:
Graphics: Meh, good enough.
Sound: Awesome FX, music is lacluster.
Gameplay: Quirky and entertaining.
Timelength: The challenging but not too difficult puzzles left me dying for more content.
My advice, make another. :3 Rock on.



coolheafcoolheaf

Rated 3 / 5 stars April 21, 2008

stuck

ya i am stuck on the last lvl as well



RabidNinjaRabidNinja

Rated 3.5 / 5 stars April 20, 2008

Good Game

Very entertaining game. Reminds me of my forklifting days and instead of boxes, I had rolls of papers.



billycheesebillycheese

Rated 4.5 / 5 stars April 20, 2008

fun but...

its kinda hard but make more it was a lot of fun.