Tired of waiting?
Click here to disable ads!
You are not logged in. If you sign up for an account,
you can gain additional voting power over time, allowing your vote to have an even
greater impact on submission scores!
This game was originally made for the VGNG competition at TIGSource.com. The idea was to make a game in 24 days based on a title provided by the Video Game Name Generator.
It's possible to get stuck, so be ready to press 'R' to restart a level.
its not that good bot not bad at the same time I wouild of like it if i could go to the next level without the meu
Personally, I could have used a bit more challenge. Longer levels, more of them, etc. But all in all, fantastic work. I was most impressed by the use of physics, like how a tilted box, when ran on, will roll in the opposite direction you propel from it. Fantastic puzzle solving potential there. I'd love to see more.
Graphics: Meh, good enough.
Sound: Awesome FX, music is lacluster.
Gameplay: Quirky and entertaining.
Timelength: The challenging but not too difficult puzzles left me dying for more content.
My advice, make another. :3 Rock on.
ya i am stuck on the last lvl as well
Very entertaining game. Reminds me of my forklifting days and instead of boxes, I had rolls of papers.
its kinda hard but make more it was a lot of fun.
An addictive and challenging simple math puzzle game
And so it dreamt.
Help Eddie get his watermelon so he can finally spend a nice and relaxing day at the beach
newgrounds.com — Your #1 online entertainment & artist community! All your base are belong to us.