Gravity Mouse by xdragonx10



Author & File Information


Submitted: 04/10/2008 | 11:21AM EST

File Info: Game | 18.7 KB | Add Game to Favorites

Current Score: 3.21 / 5.00

419 votes | 4,039 views

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Author Comments

My first flash game.

Controls:
Move the mouse to control the ball. The further away the mouse, the faster the ball travels.
*NOTE* - Controls take awhile to get used to

EDIT:
Congratulations to Haloya for being the first to beat the game, and MM (aka maple mario) for being the second.

EDIT2:
Thanks for all the reviews

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The people have spoken

Average Score: 8.2 / 10

Score: 8
Kodyman

"Worth trying"

date: June 1, 2009

An okay game but not for those with shaky hands. Very fun an addictive.

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Score: 7
Bladebrent

"Neat"

date: February 1, 2009

Not bad. its pretty decent

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Score: 10
phantomtookay

"sweet"

date: April 28, 2008

fun game, but very challenging. I made it fairly far, but was forced to give up. Couldn't go on >.<

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Score: 10
MapleMario

"Awesome"

date: April 13, 2008

Lol, yeah its me, the second person to beat it. Anyways, xdrag, well done. It's a great game. I especially loved it because of the challenge. Congratulations, you get a 10.

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Score: 8
jagdeep2

"Gravity mouse"

date: April 10, 2008

It's abit backwards, the futher away an object is the less effect it's gravity is going to have on another object. Also the ball should go towards the mouse, but i suppose that would make the game too easy. Another thing you need to add is momentum, this will increase the difficulty and this would also allow u to make the mouse have real gravity. Other than that, I'm pretty impressed that you were able to create a good game with only 18 kb. I won't vote on the thing on the left untill you finish this game :-). If you do make it have real gravity you should have a button (for example "space") make it so that the gravity of the mouse is "cut" off (ofcourse it isn't realistic but you should check if the users like it). You could also make objects (stationary enemies?) that have gravity which attracts your object.

Good Luck :-).

April 10, 2008

Author's Response:

Well, honestly Anti-Gravity mouse didn't sound as good to me =P.

As for the momentum suggestion, I doubt many people would appreciate me making this game for difficult than it already is :). The orignal idea was for the ball to come to the mouse but not be allowed to touch it, but after testing I decided this way seemed like a better decision.

I had plans to add a bit more to the game, but decided it wasn't really worth the time. No to the ""cut" off" idea, that would just make people really frustrated. The gravity enemys are a decent idea, but don't really fit this game too well in my opion.

Thanks for all your ideas and suggestions, may consider them when creating future games.

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