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The Sky Sailor

Authors

gary smith (GazSmithGames)

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Mo (mofunzone)

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Audio

Just A Fantasy

by Rucklo

Date Submitted

04/08/2008 | 05:53PM EST

File Information

Game | 4.4 MB

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Current Score

4.05 / 5.00

Score Rank: #4,447
Popularity Rank: #34,175

1,389 votes | 4,806 views

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Related Submissions

Submissions by gary smith (GazSmithGames):

Submissions by Mo (mofunzone):

Everyone Suitable For All Audiences
The Sky Sailor
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Author Comments

Play as an exciting Sky Sailor who is on the hunt for the terrifying Sky Pirates who took you down! Venture through 21 levels of fun, challenging levels containing 3 bosses. Use the arrow keys to move and jump and use obsticals around you to your advantage, avoiding enemys along the way.

Have fun!

Scripting - Gary Smith
Design - Drew Mcenna
Sponsor - MoFunZone.com

- Be sure to visit Mofunzone for more fun and exciting games!
- Also, a big thanks to Mo for the sponsorship and great support

11 reviews | Log in to write a review | Share this!

The people have spoken

Average Score: 8.8 / 10

Score: 7
MarcusRaven

"Great game!"

date: April 9, 2008

This was an entertaining diversion, that's for sure. The concept is original, and you made a Ninja vs Pirates plot that was actually believable (for the context). That's commendable. My issues are with your level button. When you beat a level, you have to click in the middle of the screen. Going back and forth from arrow keys to my mouse feels tedious and repetitive, especially since the levels are somewhat short. This should become a key press, the spacebar would do fine. Also, about what Leix said about a better button. An easier thing to do is just put a rectangle in the HIT frame of the button's timeline. Nobody sees that part, and the rectangle is what Flash would use to detect the button's area. No need for layers or alpha effects. (Unless you want them. ^_^)

All in all, this game is wonderfully enjoyable, and I do hope to see a sequal.

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Score: 6
Leix

"Neato"

by: Leix
date: April 8, 2008

It's well put together for a platformer.
Programming - Well done, none of the common platformer glitches.
Concept - It's an interesting story, and the powerups have a unique design.
Music - You know what, i'd rather not review it. Not that it was bad, it was catchy but repetitive.
Animation - The animation could have used a bit more work. So could your buttons. I suggest finishing your smoke loops and using a different text for the intro scene.
Also, a tip for your 'skip' button: Put an alpha'd[er..invisible] rectangle movieclip on a layer underneath the text layer. This makes it alot easier to hit the button, and players can get there much faster.

Nice job.

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Score: 10
ShadowofAngels

"Great game man"

date: April 8, 2008

Nice concept, and very nice game got hooked easily lol

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Score: 10
pikafu54

"nice"

date: April 8, 2008

loved the music but the levels were to hard and you could of added some wepons

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Score: 9
karllson

"almost perfect"

date: April 8, 2008

I love this game, and it takes a little bit to learn but is not impossible. I would like to see the backgrounds differently colored in future submissions. Maybe a lighter tint would work better so you can tell they aren't actually able to be landed on.

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