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Sonic RPG eps 8

Author

MidNightMaren

Contact | Site | Add Artist to Favorites

Audio

Options Menu - Sonic 2

by XsakuX

Wrath of the Dark God

by The-Insane-Mind

Date Submitted

04/08/2008 | 12:20PM EST

File Information

Movie | 9.9 MB

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Current Score

4.30 / 5.00

Score Rank: #200
Popularity Rank: #8,971

1,628 votes | 49,832 views

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Ages 17+ Excessive Violence, Mild Audio, Mild Text
Sonic RPG eps 8
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Author Comments

First of all, VERY IMPORTANT:
- Please, see this movie in a FAST computer!
- Sorry for the file size, it will take some time to load, please wait a few minutes.
- This is NOT the final episode, dont expect an end just now.

After more than a year, the new episode of Sonic RPG series is finally here, being this my greatest work so far! Unfortunatly for some guys the series is coming to an end.

*You can't beat the RPG battle?* Then press "Space bar" to go to main menu and enter the "Scene Selection"! After so much critics, I decided to take off the Password System!

Enjoy the episode everyone!

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The people have spoken

Average Score: 9.9 / 10

Score: 10
ZONARR750

"Awesome!!... ep. 9?"

date: 4 hours ago

when is ep. 9 coming? please answer my review Midnightmaren.

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Score: 10
ezikty

"all the episodes are owesome!"

by: ezikty
date: July 24, 2008

BUT when ep. 9 comes???

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Score: 10
VayneSolidor

"its perfect"

date: July 24, 2008

it took me a while but i won the fight against seelkadoom.this is a perfect movie/game.

10/10

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Score: 10
JBL1

"cool movie and thanks to bradratpoop and grandf11"

by: JBL1
date: July 23, 2008

wow those 2 guys bradratpoop and grandf11 are very helpful alot of us beat seelkadoom but its hard but with the help with those two guys make this battle easier but the procedure of seelkadooms attacks somtimes mixed up but everybody hates that dark blast but thank you for the procedure grandf11 and the tips bradratpoop hey guys we should thank them for the help its nice to give out answers and passwords to everone and newgrounds so we dont have to be mad ourselfes and thabks for the support

------------JBL1-------

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Score: 10
grandf11

"holy cow"

date: July 23, 2008

that mr. bradratpoop is little bit right but he forgot about those seelkadooms dashs and that energy beam that do cost 1200 hp out I think I know about seelkadooms attacks here it is first he uses that star rain second he uses the SP aborber thrid he uses that dashes and the energy beam fourth he may repeat it or use that stupid blast of his. When his hp is somewhere to 45000 then he wont use those dashes he will just use the sheild and attack for subsitute of the dashes instead he might change this orders I mostly seen that seelkadoom use that blast after the sheild attack or the dashes well I want to say something incredible when sonics and shadows OL bars are full and its sonics turn use the double blast will impact seelkadoom to 4000+ when its shadows turn use the team overlimt will impact seelkadoom to 20000 that make to 24000 then seelkadoom attacks then sonics turn is jumped to shadows turn use the chaos control will impact him to 3600 and that makes to 27000+ then seelkadooms turn then its your turn use both double blast and chaos control that make to 7200+ if nesessary that makes a total amount of damage to seelkadoom of 34000+ holy crab huge impact if you dont understand what I am saying here then I will give you a procedure
-------------------------------------
-------------------------------------
------------------------------------
SEELKADOOMS ATTACKS ( HP)

1. star rain------------------------------100 0-1200
2. SP aborber------------------------- takes SP away lesser that 30
3. dashes and E beam -------------1100-1300
3. during enemy's HP is 45000
sheild and attack-------------------- 1200-1300
4. dark blast----------------------------1700 -2100
-------------------------------------
-------------------------------------
---------------------------------
INTRUCTIIONS FOR IMPACT OF 35000 (HP)

need to heal if nessesary
1. OL BARS ARE FULL sonics turn use double blast----------3700-4200
2. shadows turn use team overlimt-----------------------------
-17000-22000
3. seelkadooms turn
4. shadows turn again use chaos control----------------------3400-370 0
5. seelkadooms turn
6. IF HEALING HAPPENS THIS PROCEDURE IS DONE-------------HP equals to 21000-25000
sonics turn use double blast--------------------------------
---3700-4200
7. shadows turn use chaos control-----------------------------3 400-3700
IMPACT EQUALS TO ----------------------32000-35000----
-------------------------------------
-----

grandf11 SAYS "Now got it?"

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