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Uploaded
Apr 7, 2008 | 7:11 PM EDT
  • Daily Feature April 8, 2008

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Author Comments

Instructions are in the game. Game saves automatically.

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Hey guys, after several months of production we present you 'Tainted Kingdom!' This strategy game includes 10 missions, a fully animated and voiced storyline by Will Arbuckle and Andrew Dennis, and epic original music by David Orr.

If you want to give constructive criticism please label your comments with either "COMPLAINT", "SUGGESTION" or "BUG." It helps me sort it out faster. We DO read all comments and try to respond to as many as possible!

Please enjoy the game!

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HOT-KEY GUIDE:

1: Knights
2: Hunters
3: Priests
4: Crusaders
5: Royal Guards
6: Hero Unit
7: Healing Blast
8: Defense Tower

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ACHIEVEMENTS GUIDE:

*Swift Victory: Complete Mission within the days specified.
*Master of Tactics: Complete Mission without using a hero.
*Deadly Commander: Earn both 'Swift Victory' and 'Master Tactician' at the same time.

Reviews


ThingThingFTWThingThingFTW

Rated 4.5 / 5 stars May 17, 2010

Good work

Nice work making the game, it has a great storyline. The game mode is cool but could you add a little more terrain like a mountain or a bunch of trees in the fight mode? otherwise it looks great.


People find this review helpful!

LechimLechim

Rated 0 / 5 stars May 16, 2010

.....

i think you should look in a dicctionary the word tutorial



MrWraith999MrWraith999

Rated 4 / 5 stars May 3, 2010

Nice

This game is good... but not too good, this is my kinda game but i often get bored once i am about half way through it.



sixflabsixflab

Rated 4.5 / 5 stars April 30, 2010

Well

The gameplay was pretty complex for me at first because I wasn't sure how the system worked until I fiddled around with it on the 2nd level a few times. Upgrades were a must in this game because I could of sent my best unit, and even the regular melee knight, fully upgraded, could kill my unit. A problem I felt the Royal Guards had were that they were only most effective against Crusaders. Sure, they're MEANT to be efficient against Crusaders specifically, but I thought they'd do more damage to the other units, like the knight or priest. Sure, when I sent my Royal Guard against a knight, my Royal Guard won, but the margin that I was hoping the Royal Guard would win by wasn't much. In the end, Crusaders were the top choice of units to use in this game. Fast, powerful, and able to take on ANY unit, unless if it was a royal guard (and even then, sometimes my Crusaders would beat Royal Guards). One suggestion I probably have for this game is bosses. There wasn't a single mission that had anything boss-related happen in it. I know that it would be pretty hard to implement a scenario for a boss fight because usually a hero would take on the boss, but deadly commander would be impossible. Not too sure how to implement that.


People find this review helpful!

DyfuriaDyfuria

Rated 0.5 / 5 stars April 27, 2010

not that great

i really didnt enjoy this game, as soon as i started i had no idea what to do, i mean all i did was spam out useless crap.

there really wasnt any tutorial, and i couldnt understand this for the life of me, i spent the first 30 minutes trying to understand it then i just gave up