Score: 8
"Bomberman FTW! [682]"
date: April 3, 2008
This a really enjoyable Bomberman-esque game. I think maybe a little more variation in terms of the colours of the brick walls, the brick walkways, and the crates would be welcome, but the character colours and bomb effects and so forth are all great. I think my only gameplay critiques would be the following:
1) it'd be nice if the up/down/left/right movements had to be "per square." That is, a single press of one of the direction keys would move you all the way into the next square. That way, you couldn't hang partway in one square and partway in another. This relates to the next one:
2) I think the bomb "cloud" should disperse a bit faster. I see others have made this comment as well... There's so many times the bomb cloud is fading away and it's almost gone, but due to the movement issue I mention in #1 (I'm moving forward in a side alley trying to get right NEXT to the explosion, but not on top of it... and due to the bit-by-bit movement, instead of square-by-square movement, I end up going too far, and touching the very edge of a cloud RIGHT before it would be safe.... boom, insta-death, same as if you're on top of the bomb when it explodes. #;-}>
Also, it's weird how the enemy's AI is so overly-cautious. But that's more of a subjective thing. I really think that if 1 and/or 2 was a bit improved, this would be the best Bomberman flash EVAR. Great job!