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A fantasy action/adventure hack 'n slash game about courage, treason, a loyal guard and his rise to knighthood.
All music by MaestroRage
Arrow keys to move
Up to jump
Down to shield and duck
A for a quick slash
S for a heavy hit
D for a special attack
M to view the map and your progress
ehhh its a okay game but ive played better
Okay. Cool that you kinda liked it...
but this game gets more boring whit time
Okay, sorry it couldnt hold up.
I enjoyed it up to the point where i realized that the jumping seemed to be nothing more than for look; since the enemies could easily slash or stab you as if you were on the ground. Another off point for the game had to be the nigh impossible avoidance of damage, the attacks of the enemies generally were completed faster than yours so if there was more than one you'd certainly be hit when you attacked. Otherwise this game was a fairly interesting creation, it was fun and imaginative. The music was quite enjoyable
Thanks Im glad you liked the game :)
Well, its not entirely true that you would be hit if there were more enemies. It is possible, but it wont happen depending on your actions. If you keep swinging your sword and shielding at appropriate times, then you'll be fine.
The jumping does have its uses with things like spike balls coming at you and spiders, but I know that it can be improved. And while making this game, I've learned a lot of things to help me improve my next and other future games.
Thanks again for the review and feedback. Much appreciated :)
i got to the boss with low health , and died in 2 shots...
so heal would be better? oO
Yeah health potions might have been a plus rather than regenerating health, but the problem is I didnt make an inventory system. I wasnt sure if my coding skills could handle it, and I didnt want this game to become much more complex anyway. It is a good idea though, and I hope you try this game again at least once. Its a shame you died at one of the bosses, which one?
Thanks for the review! Much appreciated!
Good story, passable game
Kudos for the writer in a big way.I like the story.
Sound track gets old, perhaps a mute button for music only.I always enjoy this option.
The quick attack just looks like a flailing arm connected to someone elses body.
The arrow guys are literally impossible to dodge.You can be well over an arrow but you blink back to the ground and get hit.I can't believe that went unnoticed.
For the most part if you just lay on the quick attack button you're invincible, so I've seen so far.The guy with the chain mace is most obviously affected by this.You can stand way back and hit his mace every time he swings it.
I liked the health and power system, character design seems a bit cartoony but good.
Thanks! My writing skills are pretty bad, so I feel very flattered and spurred on by your compliments. Anyway, I didnt miss the fact that the jumping is flawed. My coding skills just wasnt good enough to rectify it. And the hit detection for the knight's sword was also a bit flawed. I have learned a lot while making this game and will be able to improve on al those aspects for the sequel...
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