Strike Force Heroes 2
The explosive sequel to the hit game Strike Force Heroes!
3.98 / 5.00 8,752 ViewsObsolescence
Defeat the enormous mechanical beasts--and become one of them.
4.02 / 5.00 42,901 ViewsA fantasy action/adventure hack 'n slash game about courage, treason, a loyal guard and his rise to knighthood.
All music by MaestroRage
Controls
Arrow keys to move
Up to jump
Down to shield and duck
A for a quick slash
S for a heavy hit
D for a special attack
M to view the map and your progress
Reviews
Rated 4 / 5 stars May 3, 2008
interesting
Not bad on the game.
But the control are a little hard to control went being attacked by multiple monsters.
Thanks Im glad you liked the game!
I'll keep that comment about being attacked by monsters bit in mind for the sequel...
Rated 4 / 5 stars March 26, 2008
sweet
there maybe could have been more attacks and more wepons.
but its an overal good game
Thanks, glad you liked!
Wait for the sequel...
Rated 4 / 5 stars May 21, 2008
cool
i will play it 10 time more.
That's great, Im glad you enjoy my game so much :) Watch out for the sequel in the next coming months!
Rated 4 / 5 stars September 6, 2008
Probably my biggest pet peeve
it needs a save button. Not much else wrong, better than a lot of games out there. I got to the caves before I died about two times and gave up.
Yeah, that spider queen can be a bitch! Anyway, I did not have the programming skills to make a save feature for this game, sorry. I was still VERY new at making games when I made this one, and I still am. Thanks for the review!
Rated 4 / 5 stars March 17, 2008
Agreed with Doomsauce and Hitman
Very simple, which like you said, can be fine.
However, I also thought the walking between objectives was slightly drawn out. Flash games shouldn't be hard, but they also shouldn't be repetitive and boring in certain parts.
Yeah in the second level where the credits start rolling up. That's quite a long part where you just have to run through forest for quite a while before you reach your first enemiy. I have been worrying about that level a lot while making this game and finally kept with my decision to leave the main character in peace and let him admire the sunrise while the credits roll up :)
Other levels I personally think are fine and not too stretched out between goals/enemies/events... Oh, and yeah this was meant to be a simple game and I though that 3 different attacks and a shield move would have been enough. I'll dream up some more moves when I ever make a sequel for this, or for that matter, when I make my next game. Thanks for your comments :)