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The Rise of a Knight

rated 3.85 / 5 stars
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Credits & Info

Mar 17, 2008 | 7:23 PM EDT

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Author Comments

A fantasy action/adventure hack 'n slash game about courage, treason, a loyal guard and his rise to knighthood.

All music by MaestroRage


Arrow keys to move
Up to jump
Down to shield and duck
A for a quick slash
S for a heavy hit
D for a special attack
M to view the map and your progress

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Rated 4.5 / 5 stars

It was really fun

It was way to hard though no matter what i couldnt figure out how to get through one fight without taking a hit and it also seemed like there was more running than actual fighting which made it get boring so i would jump the path no the next area :p

i really liked the graphics in it they were the best part the knights looked awsome

People find this review helpful!
SeethingSwarm responds:

Thanks for the compliments. Its sad you found the game so hard. An obvious tip would be to use your shield, or you can try not being too cautious and just running into your enemies with your sword waving. Another approach would be to learn the rythms of the enemies's attacks. Im glad you liked the art. I worked hard on it :)


Rated 5 / 5 stars

awesome dude

great game. keep up the great work!

People find this review helpful!
SeethingSwarm responds:

Nice! Thank you very much.
I'll keep it up man :)


Rated 4.5 / 5 stars


Really good game! great job!

SeethingSwarm responds:

Thank you very much!
Im glad you liked it :)


Rated 4 / 5 stars

Pretty Good

didnt wow me but waznt too bad
good job

SeethingSwarm responds:

Thanks :)


Rated 4 / 5 stars

Difficult, but in a good way.

Felkon's Dungeon is pretty difficult, but this is a good game! Maybe you could add a bonus that will only increase a stat (speed, strength, health) by only a very small bit after you complete a mission. Other than that, it is a pretty good game! Keep up the good work!

People find this review helpful!
SeethingSwarm responds:

Thank you. A lot of people have been saying that they would have liked more moves and some kind of upgrading system. I'll keep that in mind for future games. When I make an rpg I'll put a proper stat system into the game, but The Rise of a Knight was just meant to be pure action and adventure, no stats and numbers. And Im glad you found it difficult and challenging because a lot of people complained that this game is way too easy.