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Credits & Info

Mar 17, 2008 | 7:23 PM EDT
  • Daily 2nd Place March 18, 2008

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Author Comments

A fantasy action/adventure hack 'n slash game about courage, treason, a loyal guard and his rise to knighthood.

All music by MaestroRage


Arrow keys to move
Up to jump
Down to shield and duck
A for a quick slash
S for a heavy hit
D for a special attack
M to view the map and your progress



Rated 4 / 5 stars

Pretty Good

didnt wow me but waznt too bad
good job

SeethingSwarm responds:

Thanks :)


Rated 4 / 5 stars

Difficult, but in a good way.

Felkon's Dungeon is pretty difficult, but this is a good game! Maybe you could add a bonus that will only increase a stat (speed, strength, health) by only a very small bit after you complete a mission. Other than that, it is a pretty good game! Keep up the good work!

People find this review helpful!
SeethingSwarm responds:

Thank you. A lot of people have been saying that they would have liked more moves and some kind of upgrading system. I'll keep that in mind for future games. When I make an rpg I'll put a proper stat system into the game, but The Rise of a Knight was just meant to be pure action and adventure, no stats and numbers. And Im glad you found it difficult and challenging because a lot of people complained that this game is way too easy.


Rated 4 / 5 stars

My Kind of Game

Very nice game - I completely enjoyed the graphics and animation, and the gameplay itself was ok. As other people have said, it was slightly lacking in complexity, but I still found it a bit challenging at some moments: I had to use my shield strategically and time my attacks right to win (although I guess this may not have been totally necessary, based on other reviews). It was fun nevertheless.

As soon as I saw the title, I knew MaestroRage's work would be in it. :P Good choice of music. The ending cinematic was pretty suspenseful as well -- enough so to make me look forward to a sequel!

People find this review helpful!
SeethingSwarm responds:

Thank you very much :)
Im glad you liked the game and used all the moves stragetically even though its not completely necessary. I was afraid people might find the ending very unsatisfactory and its nice to hear you liked it. I dont know if I'll start with the sequel very soon. Maybe I'll do some other projects first.

By the way your new site looks great and I think you totally nailed the whole "professional" feel. I'll visit it later and have a proper look around :)
Thanks again!


Rated 5 / 5 stars

well its okay

the game was kind of repetitive and got boring
but i absolutely love MaestroRage's music so 10 whole points for knowing him and using his music.

SeethingSwarm responds:

I love MaestroRage and all his music, but I dont know what to think of this really. I feel glad you gave me that 10 but it has never felt less deserving. Oh well, thank you MaestroRage :)


Rated 4 / 5 stars


The game was pretty good, something that would have been useful would be potions and extra lives, so when you died you could just respawn in that same spot instead of running all the way back from the beginning of the section

People find this review helpful!
SeethingSwarm responds:

Glad you liked it :)
I still have to work on picking up items and respawning as well as things like upgrades. I simply have never made anything like that before. I'll try to put things like that into future games... I think they would be cool as well :)
Thanks for the review!