Score: 8
"didnt u beta test this game?"
date: May 5, 2008
ok, where to begin.
first off, ur cut scenes need improving. i mean visually they're fine, its just that i ended up skipping a few without realisng. (it takes forever to to go to the next bit of text so i thought it was already finished) might i suggest a "next" button in the bottom right corner so the player can go to the next screen of the cut scene whenever he wants? that way fast readers dont have to wait for the game to 'catch up' and proceed to the next screen of the cut scene.
secondly, there are some bugs. like when the dagger traps or acid traps fall down, sometimes hit my player when im not actually next to them.
also, u realise u can just run and hold the A button for pretty much all enemies except for the spider and some of the goblins with range attacks right? i dunno if u intended that, maybe u did. but i like it anyway lol. also for the ogre boss u can just hold the jump button and A and beat him easily that way.
also, might i suggest having the [Space Bar] to also act as the 'jump' function?
and that spider queen boss was fucking annoying, the random spiders + acid made it frustrating. and why does the game end after the ogre? also i gotta say that i skipped the initial cut scene after a while, i got board. lol.
so basically here's the things needed for the sequel.
slight tweaks in the battle system
no cheap bosses with cheap minions and environmental aid ( cheap =/= difficult ;) )
cutscenes need a "next" button which highlights to signal to the player that he/she can skip to the next frame in order to speed up the process. this way i dont need to skip the intro anymore =)
maybe some customised material? (ability to purchase new armor + weapons, yes i know this isnt an RPG)
now for the good stuff
nice visuals
music suits the game and theme
i like the enemies, and i know the sequel will continue the story (am i right?) so new levels + enemies will inevitably follow.
hmm, that's all for now me thinks
May 5, 2008
Author's Response:
Thanks for the great review!
Glad you liked the game even though there's a lot to improve upon. I am well aware of the bugs you have mentioned because of many angry and irritated players before you :) I have learned a lot from this game and I am pretty confident that those bugs will not appear in the sequel. I'll do my best just like I did with this one. The reason why Im not gonna fix them in this game is because I'll basically have to rewrite most of the code, and that will take ages...I'll rather take what I have learned and move forward with my next game.
Your suggestions for things in the sequel are all really good and I'll keep them in mind... Thanks again!