-RetroSplode- by DonutMaster



Author & File Information


Submitted: 03/11/2008 | 07:04PM EST

File Info: Game | 303.1 KB | Add Game to Favorites

Genre: Action - Shooter - Multidirectional

Current Score: 4.35 / 5.00

8,780 votes | 50,516 views

  • Daily 4th Place Daily 4th Place – 03/12/2008

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Author Comments

EDIT: I just realized this game never made it to collection! Could you guys please submit it to Shooters or something? Thanks :D

*Be sure to go to OPTIONS page before playing to CUSTOMIZE CONTROLS*

**Music can be changed via pause menu using the DDSP**

This version has NO HIGH SCORES. For high score version visit http://www.mofunzone.com/
online_games/retrosplode.
shtml

Several months since I first started it, after months of delays, it's finally completed. Featuring old school graphics, fast-paced game play and great music from the NG Audio Portal, -RetroSplode- is my proudest solo work.

Art/Coding by Donutmaster
Sponsored by MoFunZone

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The people have spoken

Average Score: 8.4 / 10

Score: 10
vestpuzzle

""OLD SKOOL""

date: November 1, 2009

"You have done an awesome job and you can tell you put alot of effort in this one; Anyhow, the graphics are killer Retro and the audio is just perfect. The controls are spot-on and fairly smooth. Hope you put a sequal out. Again, you did an awesome job on this. Way to go!".........vp

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Score: 9
remedyxisxcoming

"hmm"

date: October 27, 2009

Reminds me of "Asteroids"

Good game. Love the music.

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Score: 7
SnowyMuffin

"Nice but..."

date: October 12, 2009

It is a perfect game but the thing i dont like much is that you cant move ,in my feeling i thing it was ok.

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Score: 7
HazzaTimmy

"ok could be better"

date: October 11, 2009

The initial controls are horrid. The game is zoomed in on the upper left quadrant so you cannot see enemies outside this zone. in wave mode the red enemies that look like bigger versions of you are impossible to kill because they often go out of view.

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Score: 8
Cookies4Rent

"Very nice! =]"

date: October 11, 2009

For a flash clone of geometry wars, it's probably the best I've seen, so nice job on that.

But it would definitely be better if the number of enemies kept increasing in endless mode, but I'm aware of the fact that it might be too much for some people's computers. endless mode gets easy very quickly...

In endless mode I currently have 13 million points and 342 lives. I think I'll go for 25 million and dominate the high score board to prove how much of a life I don't have >_>;;

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