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Uploaded
Mar 4, 2008 | 8:15 AM EST
  • Daily 5th Place March 5, 2008

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  • StarCraft
    StarCraft Flash tributes and spoofs related to StarCraft!

Author Comments

After 5 months of work and more than 12k lines of code written.. here comes StarCraft Flash RPG!
Level up one of the most famous characters, buy new units and upgrades, fight hordes of enemys,
but finally, meet and kill a new ultimate Zerg creation!
Features: about 5-10 hours of playtime, save / load game, autosave after every won battle, quests, npcs etc..

Warning: This game is hard. Just don't give up after first loose..
(If you still die alot, reduce difficulty to "low", but remember "hard" is the best)

Instructions: After starting a new game, click on your hero (in the middle of the screen) and turn "selection lock" to ON, so you can click anywhere to move.
Your first step should be to go to Barracks and buy medic or firebat.
After that, just go out of the city and enjoy watching how your squad kills some zergs.

You gain experiances, minerals and gas in battles or by doing quests.
Spend them in Barracks, Factory, Shop, Spaceport or Laboratory.

Remember: This is not an action game! Just sit and enjoy the show :-)
Not all locations are accessible, this is because of the 10 MB limit.

check out some screenshots at maciik.yweb.sk/starcraft/
screens.html.

Comments & critique welcomed.

Reviews


NaphanealNaphaneal

Rated 3.5 / 5 stars

...

nice game...needs some bug fixes though...add a position marker to the map so players know where they are...


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maciik responds:

Thx for suggestion, I will really work on this one asap.


ColbyCheezeColbyCheeze

Rated 3 / 5 stars

This game definitely has potential

I think this game definitely has some potential to be a lot better than it currently is. Right now however it does suffer from some flaws. The gameplay unfortuneately is not very intuative at all, and in fact I really had no idea / interest in trying to figure out a lot of the main town.

Also the time between random battles is just rediculously fast, and really killed the fun factor IMO.

I think you can actually tweak this game a bit and make it a LOT better, for instance by adding a better way of moving / interacting with NPCs and structures. Also it would be great if there was more of a focus on guiding the player through what to do and where to go initially that would be great.

Umm, mainly just a lot of polish would do WONDERS for this game..as currently it seems like it COULD be fun, however it just isn't. Keep up the great work!

Oh, and btw...it's officer Dugal :)


maciik responds:

I planned to make tutorial, but my testers told me that there is no need for it..

Time between battles is random, sometimes you fight a lot, sometimes you dont fight for a minute.
But there is an item calld "Radar" that can reduce random encounters by 80%, so you can just move around :)

The game is still being tested and many things will be added / changed.


CrxssCrxss

Rated 5 / 5 stars

Good job

Reminds me of the ums maps.



GWIFFGWIFF

Rated 5 / 5 stars

great

this game looked very profeshinial XP



sorohanrosorohanro

Rated 5 / 5 stars

quite additive

well done, i'm not a fan of rpg's but this one i liked, anyway, comparing to what you find usually on NG this is CANDY
congrat


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