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Starcraft Flash RPG

rated 4.21 / 5 stars
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Adventure - RPG

Credits & Info

Mar 4, 2008 | 8:15 AM EST
  • Daily 5th Place March 5, 2008

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Author Comments

After 5 months of work and more than 12k lines of code written.. here comes StarCraft Flash RPG!
Level up one of the most famous characters, buy new units and upgrades, fight hordes of enemys,
but finally, meet and kill a new ultimate Zerg creation!
Features: about 5-10 hours of playtime, save / load game, autosave after every won battle, quests, npcs etc..

Warning: This game is hard. Just don't give up after first loose..
(If you still die alot, reduce difficulty to "low", but remember "hard" is the best)

Instructions: After starting a new game, click on your hero (in the middle of the screen) and turn "selection lock" to ON, so you can click anywhere to move.
Your first step should be to go to Barracks and buy medic or firebat.
After that, just go out of the city and enjoy watching how your squad kills some zergs.

You gain experiances, minerals and gas in battles or by doing quests.
Spend them in Barracks, Factory, Shop, Spaceport or Laboratory.

Remember: This is not an action game! Just sit and enjoy the show :-)
Not all locations are accessible, this is because of the 10 MB limit.

check out some screenshots at

Comments & critique welcomed.



Rated 5 / 5 stars


Just one there a full version to play some where else? with all the areas and stuff?

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Rated 5 / 5 stars

one question

how do you nuke the lair?

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Rated 5 / 5 stars

well it took me a while but i did it...

Heres a few tips for the boss(es):

-be patient, try to but all the one time upgrades
-at least 2 medics(3 to be safe)
-ghost :P (well not really but i did it with 1)
-raynor guy in position 1 (and he should have around 200hp, but a bit more is recommended)
- do in following as the thing hits in excess of 100 (i think it hits around 150 give or take 20?)1. put matrix around raynor, 2 use nuke, 3 try to drag 'drag me' dots

-im not sure how effective siege tanks are as the monster actually overlaps the drag me things so the only way you can move them this try to move then when the cursor changes to a triangle when their near the dots.
-it is extremely recommended you take at least 2 medics as each time they heal they use a bit of their mana.

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Rated 5 / 5 stars

chillymeerkat i just beat it

all u had 2 do waz put raynor in the front use a nuke and put the defense matrix around him end of story

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Rated 4 / 5 stars

No matter what I try...

... I can't seem to beat that damn boss... and I'm only on medium. He just kills everything of mine, even if I matrix my guys. 2 sieged tanks focus firing, 1 gol, raynor is lvl 17, medic, and ghost. Upgrades are 5 to weapons and 6 to armour for BOTH infantry and vehicles, so why won't that thing fucking DIE?!!

Plus, I just had 3 battles walking up the ramp to go to the unknown tunnel... Wtf? Yes, I have radar.

Anyways, I can't even comprehend how much work must have gone into this. I think it would've been easier to make as an RPG with the SC editor as opposed to in flash... granted, you wouldn't be able to draw freaky deaky kill-all-your-men creatures, but it'd still be pretty cool. Also, it would be nice if my guys didn't keep getting stuck in the wall. And the "end-battle screen stuck" glitch also sucks... especially when you finally kill something important. Like for your first mission. Not very encouraging.

Also, the disco club seems *totally* out of place. Jim Raynor is a badass mofo; he doesn't do disco for fun, he eats people accidentally.

Bottom line: Pretty fun to play, but progressively more and more frustrating to take seriously.

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