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Wulfgar

February 25, 2008 –
February 14, 2017
This entry was deleted.

Here is its eulogy, a collection of the kind words written about it while still among the living. They shall live on forever in its place.

Author Comments

Wulfgar

Ketchbeast (Joshua Jularbal) - Art
Swirling-Venom (James Robb) - Programming

Sponsored by ArmorGames.com

REMEMBER TO LISTEN TO THE CLUES ON HOW TO DEFEAT THE BOSSES

Kids always bugging you at school? Say you have a silly wardrobe? Your mother has lost interest in you as one of her offspring?

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warning: t-shirts do not actually fix any of those problems.

We hope you enjoy!

Reviews

i'l give it a try xD good luck players hope you saw my comment :)

This is a terrific game. For some reason, the way that certain attacks will only kill certain enemies makes this game incredibly fun. Instead of just mashing the "attack" button like you do in virtually every other fighting game; you actually have to use some strategy to win. The slowness of the attacks also make you have to time yourself instead of just button mashing, and this is one of the few games in which the "kill everything in room" button isn't something you don't use because you're afraid you might need it later. No, you will use it, and you will use it a lot. And when you do, man is it awesome.

There are only a few minor problems.
-The first is the irregular difficulty curve: the drill sergeant is undoubtedly the toughest boss in the game (for those having trouble, destroy the missiles to build up your thunder attack) and the blind giant boss in the second level is the easiest.
-Second of all, the health bar could be improved: I can see that my shield is damaged; I don't know how many more hits I can take. A traditional health bar or some hearts would have worked just fine. Or some shields side by side like the hearts in Zelda or something. Health bars for the bosses would have also been nice.
-In the last two levels, all the enemies can be killed with the "s" attack key, which kills the strategy that makes the game fun in the first place. Granted, there are enemies with projectiles and things that swoop from the sky to spice things up a bit, but ultimately one of the things that made the game fun is gone.

-Finally, if the developer could find a way of revealing the bosses weaknesses without simply telling the player, the game would be a lot more fun

But these are incredibly minor flaws. Overall, this is a terrific game; one of the best Newgrounds has to offer. The combat is fun, the animation is beautiful, and the game is an overall blast. It's a damn shame it isn't better known than it is.

COOL GAME!!! LIKE IT!!!

THE BEST VIKING GAME I'VE PLAYED!

A very well designed side scroller based around timing and knowing what attacks work in different situations and against different enemy types. The majority of the game takes thought and the bosses especially require the player to solve how to defeat them. This was enjoyable from start to finish and the added touch of Evil-Dog making the music for this made me want to give a higher score than the max allows. Every stage feels action packed and there's a wide enough variety of enemies to never get bored of character designs. Just pure win sauce all around.

Credits

Stats, Info & More

Score
3.89 / 5.00