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The fifth episode of the Submachine series. This time we go back to the very first submachine ever built - historically speaking. It was created by an unknown scientist in the early 20th century. This is the place where it all started.
A brilliant game, even 8 years later. I'm playing through the entire series again as a sort of "farewell tour" after playing the final episode, and they're all just as good as I remember. (For the record, though, I highly doubt this is my last play through.) My favorite part of this one was the automatic note-taking. All the info was in one place without having to search through various letters to find that one coordinate set you needed. Dorky, but true. Thank you for this incredible series!
Point and Click Awesomeness!
Amazing game! Might even be one of my favourites. I absolutely love how it references other games. Makes everything seem "connected". The puzzles are really good and balanced - not too hard, but not too easy. I like the automatic notes thing, it just makes the game better - in other games I would need to find names for things or write them down on a piece of paper, but not this one! Overall, I have nothing bad to say about this.
my ears are bleeding from the sounds but the art is spot on like always and the game is awesome :)
very cool. about to tackle 6 7 8 and 9 but something was making me curious, that one room (warning spoilers to those who haven't played!) with the three slabs that you use the lead casing on, do we ever get to go into the room that is defended by those spikes, or is that just for fun?
Shoot swords, teleport and don't mess with the turtles
Join Marko Sharko on his first detective case!
Jump through a bustling cat city collecting fish for points.
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