Score: 3
"Fantastic graphics, horribly unbalanced mechanics."
date: February 3, 2008
I liked the graphics. Music was cool enough, but got a bit monotonous on the 2nd game. I liked the way you had black and white, with colour used for highlights.
I played this game twice. First time, I ended up winning with both rats (barely) alive. The beer keg seemed to stop my opponent from retaliating and with that weapon, the whole game seems unbalanced - as soon as we knock one opponent out, victory is virtually guaranteed.
Obviously inspired by worms etc. this just seems kinda unbalanced and too easy.
If you want to teach folk about managing finances, maybe make running out of cash a real possibility. Each time I used the bear keg, I seemed to make a net gain of 10! Maybe you could've had more targets, had more expensive things do more damage (instead of stuff like cats/dogs just doing damage to yourself if you're unlucky and increasing RNG effects) and kinda encouraged folk to only buy something as expensive as they need - buy something to deal more damage than you need to and you'd be guaranteed to run out of dosh for at least a couple of turns.
Enh.
It looks cool and the explosions in the intro made for an auspicious start (unlike the buttons that don't tell us if we're over them) but the game mechanics didn't really live up to that.
.:Review request Club:.