Score: 8
"yay !"
date: January 22, 2008
one of the most well-working flash games i've ever seen
the graphics were beautiful yet simple, and the interface was APPROPRIATE, while simultaneously being outstanding in comparison to other flash games on NG. a menu button in the game provides a pausing function, while also giving the opportunity to reconsider some options plus review the instructions. see, it's not that hard. and doesn't lack the 'fashoinable' options-on-game-screen style. just. menu.
further on the game's perfect in detail, i liked that the music stopped playing in time-freeze mode, for instance.
now, regarding gameplay. the persent bonuses were perfect. but what i missed a bit has been the absence of any specials considering 'life'/seed whatsoever. in my opinion it was unemployed potential. anything from 'growing seeds' to a simple 'life-bonus' would have made the difference. then i unfortunately had to witness some crashes. well, not that my browser crashed or something, but the game just didn't recognise that i started another one and the ninja just looked into air and did nothing - a restart was necessary. but i'm not being pedantic. this is how (more or less) flashgames should be, namely elaborately created, so here's your 5.
it is an 'episode one' as i've read. maybe you'll consider some devices to develop the gameplay ? for this game i could suggest, for example, an experience system (with exp after killing or a 'skill-point' coming out of purple birds') to improve throwing speed, delay, life, etc... or a shop where you can buy things from money given by birds (need i to be realistic since purple birds drop magical orbs?), would go better with the seed-thing....just something ! :D to overcome the borders of being a mini-game. ok, i'm done. have a nice day :3