I am continuing on my experimental gameplay games. The objective in this one is to stay on screen, by not getting hit by all those orbs. The challenge is you cannot move unless you try to use the kickback of your shots. This means, you cannot dodge and shoot forward at the same type. Enjoy!
Edit 1: Fixed the glitchy collision response where the circles would cling together.
Edit 2: Tried to fix the collision response again, and thanks for all the feedback, I'll try to put together another version with levels each with separate objects, i.e. survive for x seconds, get to this size (using the powerups), and others if you can think of any.