USERNAME:
PASSWORD:
Save Info!
Logging in…
Contact
by: PhysX
Submitted: 01/17/2008 | 08:24PM EST
File Info: Game | 581.2 KB | Add Game to Favorites
Current Score: 2.85 / 5.00
266 votes | 1,668 views
Voting is enabled after Game loads
Click an icon to vote on this!
Blam this piece of crap!
This makes poop look good.
Nothing too new or interesting.
Not bad. In fact… I like it!
This Flash is crunk, fo' shizzle!
Woot!!! All my 5 R belong to this!
You are not logged in.
Submissions by LUKK3: — Choose below… — A Pointless Stickfight Design Maker Falling Bombs 2 Red dot escape. Squigglie Avoider
Have you ever wanted to play as a tomato rolling around on the ground dodging bombs and collecting coins? You probably haven't but you get to anyway!
Left and right arrow keys to move left and right.
I have previously made this game on gamemaker. It sucked. So i decided later when I got flash to remake it. Now with better graphics missiles, coins and such...
Have fun!
EDIT: I just found and fixed the glitch of winning the game. :D
Enter your summary, rating, and review for: Falling Bombs
No HTML, please. Characters remaining: 4,096.
If you are giving this submission a low score, please offer constructive criticism that will be useful to the artist. The review space is not a place for you to act like a total asshole. If your review is found to be mean, offensive, or generally not helpful, you will be banned and your account may be terminated. NOTE: Any attempt to promote an outside, unrelated website in this space will result in the deletion of your user account.
I have read and understood the guidelines for posting reviews to Newgrounds.
Spread the word about: Falling Bombs
Average Score: 7.1 / 10
"shit shit shit"
i got 800 LOLROFL!!!!!!!!!!
"Nice!"
It's very good! And you just have to alternate back and forth to stay on the ice. I got a 446.
"fun"
but you should have health or lives, and why a tomato?
Why should I have health or lives? It makes perfect sense that a tomato would die after being hit once with a bomb!
"I liked it..."
I thought it was fun... but a tomato?
Improvoe on gameplay a little... and maybe be able to choose a difficulty. Also make a continue button so you don't have to start over from the start again..
Tomatos are easy to animate moving back and forth (all I had to do was make it roll) I didnt make a continue button because the whole point was to see how many points you can get before dieing. Its not an adventure like thing.
"Somewhat fun"
Strange concept, but kind of fun. The advancing levels were cool, especially the ice and the level names were a nice touch. The difficulty progression had a good pace. Music was fun, I kind of danced to the techno beat during the ice stage. Nice game to play for a few minutes. I got a 632.