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KitaKeru (Buy!)


Submitted: 01/13/2008 | 05:18PM EST

File Info: Game | 893.9 KB | Add Game to Favorites

Current Score: 3.45 / 5.00

277 votes | 2,131 views

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Submissions by Kyle Rinfret (KyleDaFox): View all 59 of this author's submissions


Author Comments

A lot of hard work went into this. This pixely shooting game turned out great, in my opinion. Everything but the music is by myself, but thanks to rtil for bringing the pixel extension to my attention. Also, thanks to KitaKeru for having the mp3 of the 8bit Never Gonna Give you Up.

-Please review with suggestions, comments, glitches, anything. I've love to hear what you think-
--There is an easter egg somewhere within this whole flash. Try to find it!--

Enjoy,
KyleDaFox

P.S. I'm serious, review it, please.
P.S.S I'm really not kidding, please review it.

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The people have spoken

Average Score: 7.8 / 10

Score: 7
RJMasters

"Not too bad"

date: January 13, 2008

You got a fine foundation for a great game, and I recognize the work you put into this, but you need to put in some more and take this to the next level. Some say this was addicting, for me this got repetitive and serious I lost interest because nothing changed or anything new.

Suggestions to make the game better.
1. Make the ship die a lot faster...like three times as fast.
2. Along with point targets and health target, put in energy tagets that will power up a shield. Press and hold space bar to encase your ship in a buble shield. As long as you hold down the spacebar it reduce your energy bar. Targets that hit the shield disappear and don't hit the ship.
3. In addition to your random script that generates your enemies, from time to time put in wave of enemies that completely fill the screen forcing a person to either shoot their way through or use thier shield.
4. You could add alot to this game by adding a repeating background scrolling in the background to give the whole game a sense of motion.
5. You could easily add levels to this game. When reach "X amount of points" go to next level. Change the scrolling background or just add a layer with a different overlay color and whala you break up the play just enough, you give the player a sense of accomplishment that they are advancing, and most importantly you break up the repetiion.

You got skillz and I'll give you that, but you could really push this game if you put your mind to it. I hope you do and look forward to the next version.

Good luck

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Score: 9
Zim-Zim-Zalabim

"adicting"

date: January 13, 2008

plus im 2nd on the ranks so thats kool

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Score: 3
Fredward11

"OH MY GOD...SO BORING"

date: January 13, 2008

This game is incredibly boring and easy. I was eating a peice of pizza while i played, finished my food at about 10k points, went to get some soda, came back, was still alive, quite, then wrote this review.
This game needs: power-ups, levels, bossess, different enemies, and your ship should die alot faster.

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Score: 10
mastaofmonkys

"hahahahah top score!"

date: January 13, 2008

BOOTMAN ON THE TOP OF THE WORLD! good game overall somehow addicting

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Score: 10
Endsvill

"Nice game"

date: January 13, 2008

LOL!!! One of the ships is Adolf Hitlers head.

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