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Uploaded
Dec 28, 2007 | 8:55 PM EST
  • Weekly Users' Choice January 2, 2008
  • Daily Feature December 29, 2007

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Author Comments

Dear Human,

Zombies. You've shot them, stabbed them, sliced and diced them. Today I put you in the shoes of a Zombie. Fight for your life in this crazy and twisted world.

After two solid months of production, we present to you this epic interactive tale of Sonny. I hope you like it!

- Krin

PS: I encourage everyone who has something to say to leave a review. I read everything, though I might not reply to all. If you have suggestions, ideas, go ahead! These games are made for YOU, people!

-----

One last note: If you really like the game, or you need help or get stuck, I encourage you strongly to sign up to our forum:

http://krinlabs.com/forum

You can discuss builds and tactics, or make suggestions (that actually get listened to!), and stay informed about the progress on our future projects! See you there!

USEFUL LINKS! Have a look at these if you need some help:

Ability Guide (http://krinlabs.com/foru m/viewtopic.php?t=658)
Team Mate Guide (http://krinlabs.com/foru m/viewtopic.php?t=662)
Game Walkthrough (http://krinlabs.com/foru m/viewtopic.php?t=703)
Zone 4 (http://krinlabs.com/foru m/viewtopic.php?t=723)
Guide 'n Build for Guardian (http://krinlabs.com/foru m/viewtopic.php?t=732)

Note: Remove the space between "foru m" so it says "forum" instead.

Also you can check my Profile blog for tactics for Zone 4 bosses.

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UDPATE (NOW LIVE!) Game has been patched according to user suggestions:

- Battles now run significantly faster.
- Block can only be used twice on your bar, but the cool down has been decreased.
- Paladin's Shield now has a much longer cool down.
- Rock Golems can no longer use Suppression. Health decreased, damage increased.
- Blade Shaman's heals now have a larger cool down, and he can no longer regen focus.
- All the audio is now in sync with the subtitles.
- You can now Re-Spec 5 times a day instead of once.
- Veradux's "Re-Energize" ability now only applies a buff that restores 10 focus per turn, so when he casts it on a target with full focus, you still get 90% of the benefit.

Noted Criticism (But will not be updated for Sonny):

- More sound controls
- Manual control over AI
- Item bug in inventory
- Smarter AI
- More animation variety
- Better storyline
- Non linear gameplay
- Better Cutscenes
- Better AI
- Better AI
- Better AI
- Better AI

If you guys see any more bugs or have things to criticize do tell me!

---

Final Thought: That's IT people, ENOUGH IS ENOUGH! I HAVE HAD IT WITH THESE MOTHERF*CKING AI COMPLAINTS IN THESE MOTHERF*CKING REVIEWS! I GET THE MESSAGE, I WILL FIX IT! IF YOU COMPLAIN ABOUT AI IN YOUR REVIEW WITHOUT SOMETHING NEW TO SAY I SHALL CALL YOU A HOTDOG!

Sry caps... You were saying? :D

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Super Final Thought: So many reviews are coming in now! I can't get around to answering everything like I used to be able to... I still read and note ALL reviews and criticism though, but if you want to hear answers from me directly best ask me in the forum where I can answer to batches of people at once, and other people can answer your questions too.

That's it! Just have fun and take it easy :D
- Krin

PS Webmasters: Whoever wants to host this game on their website can download it here:
http://armorgames.com/fre e-website-games/code/505/
sonny

Reviews


Zenet11Zenet11

Rated 2.5 / 5 stars

Crashes =/

This game looked awsome, but it crashed every 3rd turn on stage six of the first area (boat). I got flash player 9 but no matter what I do, it always crashes. I'm only giving this a 5/10 cause I can't play it through. There may be sumthing wrong with the game. If there is pls fix it =/


Krinn responds:

I'm aware of this, I'm working on it. If you have screenshots, info, etc, just email them to me, everything helps!

To solve it for now, I suggest you try using moves like suppression or something on the turn which you expect it to crash. Tell me how it goes! I really wanna fix this bug, but it's the hardest fucker to track down.

thanks!


storm020storm020

Rated 2.5 / 5 stars

review

like the way they talk and battle but i think you should start working more on a moving game. If the characters could walk around and then fall into fights it would be great. I might be wrong and they might already be in their but i played it for a little while and couldn't be bothered to continue.


Krinn responds:

We wanted to do something like this but we simply didn't have the time. This shall be implemented into our next project! Sit tight :D

- Krin


TheonusTheonus

Rated 2.5 / 5 stars

One remark

Holy crap ... a game on Newgrounds has finally motivated me to create an account an write a review. And I wish I could say it's going to be a good one. I really like the atmosphere of this game, the combat system is very well worked out and the abilities are very nicely done. This all shows that you have put a lot of work in this, and I salute that. Unfortunatly, this whole game is being overshadowed by one of the most flawed AI engines I have ever encountered in such a top end webgame like this. Now I know you have already announced not to change it for Sonny, and you must have your reasons for that, all I am going to do here, is post a little suggestion. How about giving players control of the other team members as well? That way, Veradux will actually do what he's supposed to do and a lot of battles will be more about the tactics itself and not just rolling the dice and see what happens, which is pretty much what it is now (no offense). That's about it. Good luck on your future projects, I look forward to seeing more stuff of a promising artist as yourself.



dantathedevildantathedevil

Rated 2.5 / 5 stars

like i said about the second game

just like i said about the other game of this it's good but you over did it on the enemys if they can heal over 300 hp and deal over 500 it's unfair if you can only do barly anything to them it's really anoying i can't get past the samuria boss caz he can heal himself over 300 hp and deal over 200 damage each move and he's the same level as me that is pretty anoying



ShungokusatsuShungokusatsu

Rated 2 / 5 stars

Awesome game other than the deal breaker.....losing a turn when an ally kills the enemy you've targeted is the DUMBEST, MOST DISGUSTING SHIT IVE EVER COME ACROSS! enemies can stack periodical attacks but we can't.... massive handicap and monsters can continously send the same attack