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Credits & Info

Dec 28, 2007 | 8:55 PM EST
  • Weekly Users' Choice January 2, 2008
  • Daily Feature December 29, 2007

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Author Comments

Dear Human,

Zombies. You've shot them, stabbed them, sliced and diced them. Today I put you in the shoes of a Zombie. Fight for your life in this crazy and twisted world.

After two solid months of production, we present to you this epic interactive tale of Sonny. I hope you like it!

- Krin

PS: I encourage everyone who has something to say to leave a review. I read everything, though I might not reply to all. If you have suggestions, ideas, go ahead! These games are made for YOU, people!


One last note: If you really like the game, or you need help or get stuck, I encourage you strongly to sign up to our forum:

You can discuss builds and tactics, or make suggestions (that actually get listened to!), and stay informed about the progress on our future projects! See you there!

USEFUL LINKS! Have a look at these if you need some help:

Ability Guide ( m/viewtopic.php?t=658)
Team Mate Guide ( m/viewtopic.php?t=662)
Game Walkthrough ( m/viewtopic.php?t=703)
Zone 4 ( m/viewtopic.php?t=723)
Guide 'n Build for Guardian ( m/viewtopic.php?t=732)

Note: Remove the space between "foru m" so it says "forum" instead.

Also you can check my Profile blog for tactics for Zone 4 bosses.


UDPATE (NOW LIVE!) Game has been patched according to user suggestions:

- Battles now run significantly faster.
- Block can only be used twice on your bar, but the cool down has been decreased.
- Paladin's Shield now has a much longer cool down.
- Rock Golems can no longer use Suppression. Health decreased, damage increased.
- Blade Shaman's heals now have a larger cool down, and he can no longer regen focus.
- All the audio is now in sync with the subtitles.
- You can now Re-Spec 5 times a day instead of once.
- Veradux's "Re-Energize" ability now only applies a buff that restores 10 focus per turn, so when he casts it on a target with full focus, you still get 90% of the benefit.

Noted Criticism (But will not be updated for Sonny):

- More sound controls
- Manual control over AI
- Item bug in inventory
- Smarter AI
- More animation variety
- Better storyline
- Non linear gameplay
- Better Cutscenes
- Better AI
- Better AI
- Better AI
- Better AI

If you guys see any more bugs or have things to criticize do tell me!



Sry caps... You were saying? :D


Super Final Thought: So many reviews are coming in now! I can't get around to answering everything like I used to be able to... I still read and note ALL reviews and criticism though, but if you want to hear answers from me directly best ask me in the forum where I can answer to batches of people at once, and other people can answer your questions too.

That's it! Just have fun and take it easy :D
- Krin

PS Webmasters: Whoever wants to host this game on their website can download it here: e-website-games/code/505/



Rated 3.5 / 5 stars May 9, 2008

WTF is this?! It has no mudkipz!

This game is a fusion of Final Fantasy 7+, Diablo 2 and Resident Evil I didn't like the battles because your skills took too long to recharge and once you got off the ship, the enemies did way too much damage to be able to compete with them.


Rated 3.5 / 5 stars March 28, 2008

This would be incredible, if it were a demo...

But it is not a demo. This game is meant to stand alone. I have to say the visuals, the pacing, the gameplay were superb. It's difficulty was maybe just a hair harder than perfect. It was quite a trial to beat it, I had to respec a few times. But I did beat it, and it was gratifying. But when this did, at last, happen I was shocked to find I had finished the story.... if you could call it a story. A character is introduced with absolutely no explanations to how he got there. The blind man isn't revealed to be relevant. It just didn't go anywhere, there's no point for the story to even exist. It's like someone wrote the first ten pages of a screenplay and just declared it finished. But as meaningless as the story was, I've never seen any flash RPG with such flawless gameplay. For that it ranks far far above average. It's something to be extremely proud of. In conclusion, if there were a Sonny 2, I'd definitely play it.


Rated 3.5 / 5 stars January 8, 2008


First of all Hardcorecritic uhhhh you were suppose to click on the picture of the sword

And the glitch was if you get to second level go to training mode then exit(without saving anywhere)and you load your game it'll go back to the boss battle.Now when you beat it again you'll still b stuck on the boat (What i'm saying is after i beat that boss i couldnt advance to the next level) But overall it was good

Krinn responds:

You can advance you have to press the brown map button.


Rated 3.5 / 5 stars January 1, 2008

Too repetitive for my tastes...

Just was too repeating for me. Got a little bored after 10 minutes, so there ya go, there's my review. It seemed like a good storyline though, and I liked that. The only thing I would reccomend is not putting a person that you can't play as on the battle screen.

Krinn responds:

Fair enough. Although I don't completely agree with "not putting a person that you can't play as on the battle screen."

- Krin


Rated 3.5 / 5 stars January 6, 2008

Come on Krin, you can do better. We've seen it.

This rates as a somewhat above average flash game. But after Sinjid SotW, it is quite clear that Krin's team is, or was, capable of making something MUCH better than an average flash game. What on Earth happened? The battle system is pretty nice, but the skills and difficulty balance are not good at all. The skills are extremely bland - the ultimate physical attack skill is hardly better than the very first attack skill in the tree, and can only be used very infrequently, and there are no real jawdropping, showstopping moves that I've seen, unlike the Sinjid series. The difficulty is pretty odd too - some fights you can win in three rounds without getting scratched, and in the very next fight you get stunlocked and killed without having a chance to fight back.