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Uploaded
Dec 28, 2007 | 8:55 PM EST
  • Weekly Users' Choice January 2, 2008
  • Daily Feature December 29, 2007

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Author Comments

Dear Human,

Zombies. You've shot them, stabbed them, sliced and diced them. Today I put you in the shoes of a Zombie. Fight for your life in this crazy and twisted world.

After two solid months of production, we present to you this epic interactive tale of Sonny. I hope you like it!

- Krin

PS: I encourage everyone who has something to say to leave a review. I read everything, though I might not reply to all. If you have suggestions, ideas, go ahead! These games are made for YOU, people!

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One last note: If you really like the game, or you need help or get stuck, I encourage you strongly to sign up to our forum:

http://krinlabs.com/forum

You can discuss builds and tactics, or make suggestions (that actually get listened to!), and stay informed about the progress on our future projects! See you there!

USEFUL LINKS! Have a look at these if you need some help:

Ability Guide (http://krinlabs.com/foru m/viewtopic.php?t=658)
Team Mate Guide (http://krinlabs.com/foru m/viewtopic.php?t=662)
Game Walkthrough (http://krinlabs.com/foru m/viewtopic.php?t=703)
Zone 4 (http://krinlabs.com/foru m/viewtopic.php?t=723)
Guide 'n Build for Guardian (http://krinlabs.com/foru m/viewtopic.php?t=732)

Note: Remove the space between "foru m" so it says "forum" instead.

Also you can check my Profile blog for tactics for Zone 4 bosses.

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UDPATE (NOW LIVE!) Game has been patched according to user suggestions:

- Battles now run significantly faster.
- Block can only be used twice on your bar, but the cool down has been decreased.
- Paladin's Shield now has a much longer cool down.
- Rock Golems can no longer use Suppression. Health decreased, damage increased.
- Blade Shaman's heals now have a larger cool down, and he can no longer regen focus.
- All the audio is now in sync with the subtitles.
- You can now Re-Spec 5 times a day instead of once.
- Veradux's "Re-Energize" ability now only applies a buff that restores 10 focus per turn, so when he casts it on a target with full focus, you still get 90% of the benefit.

Noted Criticism (But will not be updated for Sonny):

- More sound controls
- Manual control over AI
- Item bug in inventory
- Smarter AI
- More animation variety
- Better storyline
- Non linear gameplay
- Better Cutscenes
- Better AI
- Better AI
- Better AI
- Better AI

If you guys see any more bugs or have things to criticize do tell me!

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Final Thought: That's IT people, ENOUGH IS ENOUGH! I HAVE HAD IT WITH THESE MOTHERF*CKING AI COMPLAINTS IN THESE MOTHERF*CKING REVIEWS! I GET THE MESSAGE, I WILL FIX IT! IF YOU COMPLAIN ABOUT AI IN YOUR REVIEW WITHOUT SOMETHING NEW TO SAY I SHALL CALL YOU A HOTDOG!

Sry caps... You were saying? :D

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Super Final Thought: So many reviews are coming in now! I can't get around to answering everything like I used to be able to... I still read and note ALL reviews and criticism though, but if you want to hear answers from me directly best ask me in the forum where I can answer to batches of people at once, and other people can answer your questions too.

That's it! Just have fun and take it easy :D
- Krin

PS Webmasters: Whoever wants to host this game on their website can download it here:
http://armorgames.com/fre e-website-games/code/505/
sonny

Reviews


KrazyKorean4KrazyKorean4

Rated 4 / 5 stars

Pretty Good

I'm not real huge into RPGs, and usually rate them based on how long I can stand them. I played this for a while, and that's a good sign.



EllipticJEllipticJ

Rated 4 / 5 stars

Nice...

Nice game... But it lags abit... The speaking is faster than the words coming out... Or is it my comuter that's lagging?



Nat-MNat-M

Rated 4 / 5 stars

Good but.......

The Good
-Awesome combat!
-Great graphics especially the hud!
-Lots of items, spells and whatnot!
The Bad
-When you get to a certan point in the game (third world, by my reckoning) the combat suddenly gets very, very, very slow mostly due to high amounts of health and not strong enough attacks (enemies and allies) i suggest making stronger attacks, less health and for noodles sake dont make the numbers stay up for that blinkin long!
-Crappy ally A.I, just give us control of them!( the allys)
-So-so storyline.


People find this review helpful!
Krinn responds:

I'm aware of how 'slow' the battle becomes, both because of the movement, and because of the stats. I'll fix this, shall be up in maybe a week or so.

It'll take a while to implement AI control systems so I will include that in the next game.

Sorry about the storyline, I'll make it better next time too!

- Krin


enjoisk8renjoisk8r

Rated 4 / 5 stars

good,game! but...

theres a few things i would do differently, for example, i dont think they should leap 30 feet forwards to attack, then jump all that way back, i think there should be a speed or initiative attribute and whoevers is higher can charge first. and instead of jumping 30 feet like i mentioned earlier, once they charge they should stay locked in combat and not jump back and fourth. and you should have more variety in the way your attacks look, like for example, quick attack, looks the same thing every time, if you made like 3 or 5 different looking swings like uppercuts and side swipes and such, and you should do a closer up view so you can get more detail in their facial features and everything, i think that would make a game like this alot cooler, but i havent beat the game, but i think its real cool so far. hope to see a new and improved game later on! should be great



DistroryerDistroryer

Rated 4 / 5 stars

good game

I think the blind guy shuld be a playable person