Be a Supporter!


rated 4.38 / 5 stars
Share Links:
Adventure - RPG

Credits & Info

Dec 28, 2007 | 8:55 PM EST
  • Frontpaged December 31, 2007
  • Weekly Users' Choice January 2, 2008
  • Daily Feature December 29, 2007

If you liked this, check these out!

Plenty more like this here!

Author Comments

Dear Human,

Zombies. You've shot them, stabbed them, sliced and diced them. Today I put you in the shoes of a Zombie. Fight for your life in this crazy and twisted world.

After two solid months of production, we present to you this epic interactive tale of Sonny. I hope you like it!

- Krin

PS: I encourage everyone who has something to say to leave a review. I read everything, though I might not reply to all. If you have suggestions, ideas, go ahead! These games are made for YOU, people!


One last note: If you really like the game, or you need help or get stuck, I encourage you strongly to sign up to our forum:

You can discuss builds and tactics, or make suggestions (that actually get listened to!), and stay informed about the progress on our future projects! See you there!

USEFUL LINKS! Have a look at these if you need some help:

Ability Guide ( m/viewtopic.php?t=658)
Team Mate Guide ( m/viewtopic.php?t=662)
Game Walkthrough ( m/viewtopic.php?t=703)
Zone 4 ( m/viewtopic.php?t=723)
Guide 'n Build for Guardian ( m/viewtopic.php?t=732)

Note: Remove the space between "foru m" so it says "forum" instead.

Also you can check my Profile blog for tactics for Zone 4 bosses.


UDPATE (NOW LIVE!) Game has been patched according to user suggestions:

- Battles now run significantly faster.
- Block can only be used twice on your bar, but the cool down has been decreased.
- Paladin's Shield now has a much longer cool down.
- Rock Golems can no longer use Suppression. Health decreased, damage increased.
- Blade Shaman's heals now have a larger cool down, and he can no longer regen focus.
- All the audio is now in sync with the subtitles.
- You can now Re-Spec 5 times a day instead of once.
- Veradux's "Re-Energize" ability now only applies a buff that restores 10 focus per turn, so when he casts it on a target with full focus, you still get 90% of the benefit.

Noted Criticism (But will not be updated for Sonny):

- More sound controls
- Manual control over AI
- Item bug in inventory
- Smarter AI
- More animation variety
- Better storyline
- Non linear gameplay
- Better Cutscenes
- Better AI
- Better AI
- Better AI
- Better AI

If you guys see any more bugs or have things to criticize do tell me!



Sry caps... You were saying? :D


Super Final Thought: So many reviews are coming in now! I can't get around to answering everything like I used to be able to... I still read and note ALL reviews and criticism though, but if you want to hear answers from me directly best ask me in the forum where I can answer to batches of people at once, and other people can answer your questions too.

That's it! Just have fun and take it easy :D
- Krin

PS Webmasters: Whoever wants to host this game on their website can download it here: e-website-games/code/505/



Rated 4 / 5 stars

Great game but ...

It was a Great game! Really ! I'v enjoyed it up until the last 2 combats. By then my lvl was maxed and I had the best gear I could hope for.

Then came that 32k hp dude. I had to repick my skill to buff the paladin and weaken the baron, took me a dozen of tries, but I pulled it out. THEN came the paladin.

When I saw him I crossed my finger and prayed that he didn't hit those masive crits like he did. Thank god, he didn't! With a mere 1900 Hp he was going to be toasted . Not! He kept healing for 1700 every time he was under 700. When I saw that I decided to attack is focus. Yeah right I took out 17 he had 4000. Took me a good 20 try to figure it out.

I had to :

-Get back the quick strike
- Weaken him ( wound + sunder)
- Hit him with bash until he got around 800-900hp ( 2 hit for me)
- Hit him quick attack to his 700
- Hit him with breaker to stun him ( by now he's at 500)
- Bash him again and pray for a crit (that does 600)

Even If i feel like abusing the game I managed it. But the point that frustrated me was : Veradeaux. He's a medic, it's all good, I want a medic ! I want a GOOD medic. That stupid Veradeaux keep attacking the paladin for a mere 50 when I had 0 focus, he even keep doing it while he had 0 focus too. Hun? Hello?! don't you have a Focus-Regen spell? That would be handy right now. But no, he keep attacking for 50.

If Veradeaux would have made good use of his focus-regen spell, i could have got the Paladin by forcing him to heal and drain him of his focus. But no; Veradeaux cast focus-regen at 2 occasion: 1st round of combat and last round of combat. So frustrating. And yes I had him set a defensive.

Otherwise GREAT game, good graphics music and gameplay !

Krinn responds:

Veradux's Re-Energize is on a 20 turn cooldown. But he has 2 different Energize spells: One for him self, and one for you. They don't share cool-downs, so sometimes he is forced to just auto-swing. Friendly AI has been complained about a LOT so you still have the rights to hate it :D I'll fix it up in the next game.

For the Paladin, unless you play with 2x Shatter Bolt + Break stun lock build, you ARE supposed to just out damage his heal. He has 4000 Focus, but his heals cost 1000, so he heals for 3 times until you can kill him. That puts him at about 5000 HP, which I think is manageable by most classes.

Or you could just Subvert him and laugh your ass off :D

Thanks for playing! Have fun in Zone 4!

- Krin


Rated 4 / 5 stars

great game

but i didnt like the random rockstar in the 3rd area. kinda threw off the feel. still not finished with it though i just died :D otherwise awesome job


Rated 4 / 5 stars

WHY THE F************************************
***********************UCK DID YOU ADD SHAMANS THERE F************************************
***********************UCKING ANOING
Well the Rest is F*********UCKING ASOME!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!


Rated 4 / 5 stars


I like the idae of playing as a zombie but it just didn't feel like playing a zombie. I mean, you use the same attacks as human NPCs and you're healed by healing spells rather than damaged. After you get a full suit of armor you don't even look like a zombie anymore. The paladin's sword doesn't do massive damage to you like it did to the baron. (Not to mention you're able to wield the paladin's armor and weapon after you kill him)

Would have been nice if sonny sounded like a zombie.

Short game and the ending left quite a bit to be desired.

Skills were well developed but really, it's sad to see the high level attacks suck soo much that the level 1 attack is preferred. Honestly, I do think that almost all of the %s should scale with level which would help those DoT spells and high level attacks be more useful.

Overall a decent game although I do wish that there was more to it. I took a look at the world map after the first act and though I would be in for a few days playing the game but sadly that was not the case.

Oh, and the AI needs some work. Mmmm... Hotdog.

Seriously though, I had myself screaming at the screen at points when the AI refused to stop healing me and also when the AI refused to heal me. I think that the game would have gone by much faster if I could have had manual control over my NPCs even if enemy HP had been doubled.

Krinn responds:

Thanks for the suggestions, thanks for playing :D Touche with the plot details and that.


- Krin


Rated 4 / 5 stars


I was gonna give this game 7/10, but I gave it 8 after reading the recent updates.

The only problem is that I played this game without those updates, so Rock Golem was still using Supression and Blade Shaman was still healing a lot, and if I clear my cache and re-load the game, I'll lose my savegame, and I don't feel like doing it all over again. =/

Anyway, I have some more suggestions:
- No side-effect stacking - By this, I mean that, for example, a character can't suffer from the same negative effect more than once. This happened a lot while fighting Ghost Samurais, they'd just keep causing Void a lot. It once happened that I got 3 Voids at the same time, so I received a lot of damage-over-time and also a lot of damage when I got hit. :/
- Reduce the number of enemies with healing skills - I mean, this sucks. A LOT of enemies have healing skills and they use it a lot, and it doesn't waste enough Focus for them. Shamans of Death have healing skills, so they can cause a lot of damage AND self-heal (why the hell a Shaman of DEATH can heal, anyway? Doesn't make sense), Shamans of Life have TWO healing skills AND can regen Focus, this can cause a battle to take way too long unless the player's characters are overpowered. Seriously, enemy healing in this game REALLY cripples this game.

This is my opinion, maybe others won't agree, but I simply don't feel like playing it to the end with the battles taking so long to be finished. =/

Krinn responds:

Buffs can be made to stack or not to stack. But I choose to make Void stack because if it doesn't, it wouldn't really be a threat. I think you just have to down those Samurai's faster, or spec Heroic Motivation so you can dispel it.

Now, I agree with the enemy healing issue. The balance here wasn't designed very well. The battles are not meant to last very long, and Focus was supposed to be the 'count down' timer but as you can see something went horribly wrong :D The updates should fix up some of this though. Maybe you don't do enough damage? If this is the case, then try spec into Disrupt, and just drain all their Focus.

Hope this helps!
- Krin