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Credits & Info

Dec 28, 2007 | 8:55 PM EST
  • Weekly Users' Choice January 2, 2008
  • Daily Feature December 29, 2007

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Author Comments

Dear Human,

Zombies. You've shot them, stabbed them, sliced and diced them. Today I put you in the shoes of a Zombie. Fight for your life in this crazy and twisted world.

After two solid months of production, we present to you this epic interactive tale of Sonny. I hope you like it!

- Krin

PS: I encourage everyone who has something to say to leave a review. I read everything, though I might not reply to all. If you have suggestions, ideas, go ahead! These games are made for YOU, people!


One last note: If you really like the game, or you need help or get stuck, I encourage you strongly to sign up to our forum:

You can discuss builds and tactics, or make suggestions (that actually get listened to!), and stay informed about the progress on our future projects! See you there!

USEFUL LINKS! Have a look at these if you need some help:

Ability Guide ( m/viewtopic.php?t=658)
Team Mate Guide ( m/viewtopic.php?t=662)
Game Walkthrough ( m/viewtopic.php?t=703)
Zone 4 ( m/viewtopic.php?t=723)
Guide 'n Build for Guardian ( m/viewtopic.php?t=732)

Note: Remove the space between "foru m" so it says "forum" instead.

Also you can check my Profile blog for tactics for Zone 4 bosses.


UDPATE (NOW LIVE!) Game has been patched according to user suggestions:

- Battles now run significantly faster.
- Block can only be used twice on your bar, but the cool down has been decreased.
- Paladin's Shield now has a much longer cool down.
- Rock Golems can no longer use Suppression. Health decreased, damage increased.
- Blade Shaman's heals now have a larger cool down, and he can no longer regen focus.
- All the audio is now in sync with the subtitles.
- You can now Re-Spec 5 times a day instead of once.
- Veradux's "Re-Energize" ability now only applies a buff that restores 10 focus per turn, so when he casts it on a target with full focus, you still get 90% of the benefit.

Noted Criticism (But will not be updated for Sonny):

- More sound controls
- Manual control over AI
- Item bug in inventory
- Smarter AI
- More animation variety
- Better storyline
- Non linear gameplay
- Better Cutscenes
- Better AI
- Better AI
- Better AI
- Better AI

If you guys see any more bugs or have things to criticize do tell me!



Sry caps... You were saying? :D


Super Final Thought: So many reviews are coming in now! I can't get around to answering everything like I used to be able to... I still read and note ALL reviews and criticism though, but if you want to hear answers from me directly best ask me in the forum where I can answer to batches of people at once, and other people can answer your questions too.

That's it! Just have fun and take it easy :D
- Krin

PS Webmasters: Whoever wants to host this game on their website can download it here: e-website-games/code/505/



Rated 4.5 / 5 stars December 31, 2007

I... hate... that... NPC

Please for the love of GOD... disable the NPC from casting Re-Energize.

The enemy boss was at 15 hp, and the NPC had FULL FOCUS... and he cast that stupid spell, and we lost. I had him set to AGGRESSIVE for Christ sake.

That stupid NPC has gotten me killed more times than I can count for random, redundant, and unnecessary use of pointless skills.

Krinn responds:

"Re-Energize" is actually categorized into an Aggressive ability. While it IS a support move in nature, he can't tell the difference between his moves, so if I categorize it as Defensive, he'd be buffing your focus when you are under 10% HP, thinking that he is healing you.

*sigh* Well, another AI complaint.. Rest assured this will be on top of my fix list. Just don't expect too much from him :P After all, he is only about 200 lines of text and numbers that give the illusion of intelligence :D

Keep in mind though, friendly and enemy units have the same AI, so if I buff your allies, you might find that the enemy is also disturbingly smart! :) I don't know if that will be more fun, or just more annoying.

- Krin


Rated 4.5 / 5 stars December 31, 2007

It's great...

But, I can't get pass those S.W.A.T guys! D :

I can take out two of the small guys or just the big guy, but they always kill me. D : I'm wondering if it's the class I picked, but this is getting me down! D :

But really. This is a great game and a pretty interesting story. Wonder how that Sonny's friend died in one shoot if he had like 984 health, but hey, it's an RPG. : P

Anyway, nice job!

Krinn responds:

YOU CAN'T BEAT THOSE SWAT GUYS!? Try using Suppression right at the start. Kill the "Assault" first, then the medic, then the Captain.

Good luck! Glad you liked it!
- Krin

PS: If you found the SWAT guys hard, you're gonna need a lot of help for the next levels... Join my site's forums if you need some more help, there'll be guides there and everything.


Rated 5 / 5 stars December 31, 2007


but the game is a little slow and RoAs, if you're having trouble, keep training in the orange selection titled training and when u level up, get block as a ability, and if you are still not feeling safe, then keep training until u get break lvl 1 and smash lvl 3.
and for veradux, put him on tactical mode, so he can heal you


Rated 5 / 5 stars December 31, 2007


This game is sweeeeeeeeeet! I wonder when the audio/text sync is gonna get fixed XD


Rated 5 / 5 stars December 31, 2007


The game was great! Lots of fun. The story line was kinda shaky. You need to explain why everyone is a zombie, not just "oh you're a zombie now, go kill people". Ya but the music and graphics were great. The cutscenes were good. Uh, a little faster gameplay please. i hated having to wait forever for my turn to attack in the battles. And on the negative side too, the game was a bit short. But Sonny says it was only the beginning so... is that hinting a sequel? please? haha. but really great game 10/10.

Krinn responds:

Glad you enjoyed it!

Although I agree the storyline is very bad, I'd have to tell you that there is nothing wrong with the "oh you're a zombie now, go kill people" concept... That was actually the idea as I was influenced by Kafka's "Metamorphosis" (look him up if you don't know him).

Battle speeds WILL be faster, thanks for the suggestion.
The game was short... Okay, yes, I'll make the next one longer.

Thanks! Have fun!
- Krin