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Uploaded
Dec 28, 2007 | 8:55 PM EST
  • Weekly Users' Choice January 2, 2008
  • Daily Feature December 29, 2007

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Author Comments

Dear Human,

Zombies. You've shot them, stabbed them, sliced and diced them. Today I put you in the shoes of a Zombie. Fight for your life in this crazy and twisted world.

After two solid months of production, we present to you this epic interactive tale of Sonny. I hope you like it!

- Krin

PS: I encourage everyone who has something to say to leave a review. I read everything, though I might not reply to all. If you have suggestions, ideas, go ahead! These games are made for YOU, people!

-----

One last note: If you really like the game, or you need help or get stuck, I encourage you strongly to sign up to our forum:

http://krinlabs.com/forum

You can discuss builds and tactics, or make suggestions (that actually get listened to!), and stay informed about the progress on our future projects! See you there!

USEFUL LINKS! Have a look at these if you need some help:

Ability Guide (http://krinlabs.com/foru m/viewtopic.php?t=658)
Team Mate Guide (http://krinlabs.com/foru m/viewtopic.php?t=662)
Game Walkthrough (http://krinlabs.com/foru m/viewtopic.php?t=703)
Zone 4 (http://krinlabs.com/foru m/viewtopic.php?t=723)
Guide 'n Build for Guardian (http://krinlabs.com/foru m/viewtopic.php?t=732)

Note: Remove the space between "foru m" so it says "forum" instead.

Also you can check my Profile blog for tactics for Zone 4 bosses.

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UDPATE (NOW LIVE!) Game has been patched according to user suggestions:

- Battles now run significantly faster.
- Block can only be used twice on your bar, but the cool down has been decreased.
- Paladin's Shield now has a much longer cool down.
- Rock Golems can no longer use Suppression. Health decreased, damage increased.
- Blade Shaman's heals now have a larger cool down, and he can no longer regen focus.
- All the audio is now in sync with the subtitles.
- You can now Re-Spec 5 times a day instead of once.
- Veradux's "Re-Energize" ability now only applies a buff that restores 10 focus per turn, so when he casts it on a target with full focus, you still get 90% of the benefit.

Noted Criticism (But will not be updated for Sonny):

- More sound controls
- Manual control over AI
- Item bug in inventory
- Smarter AI
- More animation variety
- Better storyline
- Non linear gameplay
- Better Cutscenes
- Better AI
- Better AI
- Better AI
- Better AI

If you guys see any more bugs or have things to criticize do tell me!

---

Final Thought: That's IT people, ENOUGH IS ENOUGH! I HAVE HAD IT WITH THESE MOTHERF*CKING AI COMPLAINTS IN THESE MOTHERF*CKING REVIEWS! I GET THE MESSAGE, I WILL FIX IT! IF YOU COMPLAIN ABOUT AI IN YOUR REVIEW WITHOUT SOMETHING NEW TO SAY I SHALL CALL YOU A HOTDOG!

Sry caps... You were saying? :D

---

Super Final Thought: So many reviews are coming in now! I can't get around to answering everything like I used to be able to... I still read and note ALL reviews and criticism though, but if you want to hear answers from me directly best ask me in the forum where I can answer to batches of people at once, and other people can answer your questions too.

That's it! Just have fun and take it easy :D
- Krin

PS Webmasters: Whoever wants to host this game on their website can download it here:
http://armorgames.com/fre e-website-games/code/505/
sonny

Reviews


DestructexDestructex

Rated 5 / 5 stars

Great game!

5/5 10/10 Awesome game!

The part i didnt like was when the sensei was too hard.



PyroGregPyroGreg

Rated 5 / 5 stars

Nice game BUT!

It was a nice game but i got up to some ghost ninja on the haunted beach and I bet him but he put a wound thing on me and it still took affect even though I bet him.



LouSid-ityLouSid-ity

Rated 4 / 5 stars

Whoa ... so that's how NG works ..

I admit this is a fairly good game & I liked it a bunch,
but it seems far from fair for it to have ranked up like this.

Beating out Brackenwood, Xombie, Madness, & Mardek is an achievement,
but how that can happen w/ a work as simple and shallow as this is irksome.

I'll spare spoilers, but our lead into the Baron fight & most especially the Paladin fight show how cursory the writing tended to be and flimsy the plot.

Sure, the sequel may redeem this all, but I'm still fricken flabergasted by this.

This chapter here has gameplay in its playing, but leaves one wanting more in regards to fulfillment than the 'more of the same' we're left w/ after the 'end'.

Don't get me wrong, Deserved Props to the Creators,
but I'll be hoping people will be reviewing the many other submissions
and voting judiciously. ('course I like Substitute, Deconstructor & Via Sol2 - w/e)

Regarding the game: Being able to direct your compatriot would be Great
maybe w/ a Dialog option or something...

Peace,
D


Krinn responds:

I'm sorry that you found the game simple and shallow... I wanted to do something meaningful with the plot but haven't come around to that yet. The WHOLE story is meant to be a Kafka-esque metaphor, but that doesn't show very well. Yes the plot is flimsy, but in the end, we had to use what little time we had to flesh out the actual gameplay.

Thanks for playing! We'll impress you next time! :D
- Krin


Alien437Alien437

Rated 5 / 5 stars

Sweet

One of the best flash games i have ever seen!!! so mutch fun cant stop playing



gater228gater228

Rated 5 / 5 stars

awesome!

qhoever thinks this is terrible can go kill themselves!