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Here's a fun little game I've been working on.
When it comes to aesthetics, this game wins. But as the person two posts before me said, gameplay is a little too simple. The concept of click-and-drag was very unique, though. Add a few more mechanics, and this will be an amazing game.
the viruses move in the correct manner!
Decent but too simplistic for my taste.
This game is not terrible, and I like the idea of being a microscopic organism, but it is too simple for my own taste. It is fine, but I give it a four because of its simplicity. Like the person a few posts below me suggested, you should think about including different types of DNA that give you different skills (like enlarging microbes for example) and add evolution.
It's difficult to dodge other viruses because you drag the amoeba instead of independently moving it with the cursor. I don't like how viruses randomly fade onto the screen after each level because a few times, they appeared dangerously close to me, but it would only annoy me if the amoeba was reset to the center of the screen after each level. I like here the checkpoint is the same level you are currently one if you die. I wouldn't be playing if it reset at level one each time.
Simple and Fun
This is a fun game if you want to just waste some time. Plus, it's nice to look at. Good job.
What’s inside this box? A lot of puzzles! Can you solve all 30?
Use the mouse to navigate menus and to queue and cancel robot actions.
Made for the Adventure Jam 2016!
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