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rated 4.39 / 5 stars
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Credits & Info

Dec 13, 2007 | 11:43 AM EST

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Author Comments

The goal of the game is to make Faen stay alive for as long as possible. Maybe you even get him home? :)

This is the first game I have ever made. It is a beta verson for a greater game im going to make. I just made something random by making some AS codes, and I ended up making a whole game.
All the souns are made by my friend Jarand. Music is credited on the left side.

Plase let me know if you find any bugs.



Rated 4 / 5 stars

It is very strange

I can tell this is your first game as it shows off a style that is just very out of the ordinary. What I mean is, it feels as thought you are not sure of what technique you want to use. Normally, I am a fan of more action games but this was actually pretty playable. You were not able to do much at all except press some buttons at a certain time. I was even able to get as far as Level 3, and I still do not understand what this game means. I guess it is a very interesting journey into this website as it is quite incomprehensible.

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Propell responds:

When I made this game I experimented with Actionscript for the first time. I found out with the code I understood I could make a type of "healing-game", like in world of warcraft. Basically it is the same as world of warcraft (as the healer role) without the graphics.
This website is filled with interesting stuff. I have also been browsing a lot on this site :)


Rated 2.5 / 5 stars

lol i find this game funny

cuz faen in norwagian means fuck or damn

no offence


Rated 1.5 / 5 stars


Boring Game but good animations...


Rated 4.5 / 5 stars

Great concept

Good graphics, nice idea, good game overall.
Here's some bugs I found:
1) The final screen has 'safely' spelt 'safly'
2) The final screen 'press space to restart' doesn't work
3) The score does not show up until the final screen - it says NaN
4) The option to gain energy while fighting disappears if you restart and/or reach level 9 or something like that.

Some suggestions:
1) Add more types of heal - a massive heal that takes ages to use perhaps, or a heal over time.
2) Add more types of enemy/paint blob/thing
3) Add status effects - perhaps a poison that damages over time and can onl be healed by a certain special heal. Or perhaps a debuff that stops your energy charging until it is healed.

Good concept though...keep it up!

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Rated 3 / 5 stars

Not bad...

It's a good idea for a game and looks good, But it becomes easily repetitive and quite boring quickly. Perhaps add something to protect Faen with!?

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