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Jodo: The first

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Author Comments

To forgot an ability hold backspace and click on the ability.
To activate an ability press the number beside it (numpad is easiest).
Use 0 to de-activate an ability.
Use WASD to move.
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Hints:
You may need to travel backwards and forwards a lot in order to complete the level.

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w00t!

I'm not even sure what w00t means, but I'm going to say it anyway! This game has great gameplay, brilliant strategic levels, great music, an interesting idea and let's not forget the graphics (haha).
Two things, though.
Firstly, the music. If you die, it overlaps itself, and that's not right, is it? Get that sorted and the soundtrack will be Great! ยบ:-D
Secondly, something strange. I'm not exactly sure what it is, but I keep on dying and not knowing how I even got there. It could be a little too fast, maybe... but I love the powerups, can't wait for the dagger and tortoise shell (and jetpack-there could be one, I just haven't got that far yet!).
Overall, a Jodo-tastic game, mate!

Zippidy-

Mi and my umbu-rella ella ella

yeah dude- crazy music looping thing going on- i heard the same song looping on top of itself- and im not diggin this game- sorry man

Crappy

This game just sucked. I hated it that you would die and have to restart everything!. The game needs to NOT do that. It should checkpoint whenever you get a new ability. The whole thing sucked.

This was a fun platformer, but lacking.

Oh, I loved using the umbrella and the sping. Those two combinations provided some fun. And I beat the game, after MANY tries and quite abit of frustation. Mainly because I had to start over everytime I died. And I managed to develop quite a fast route from the umbrella to the leviation. Have checkpoints or saves PLEASE.

There are some clever puzzles too. A pretty good game overall. I want to see more.

twistedduck responds:

Thanks for the feedback - the version im currently working on has many more features. This one was mainly to see what people thought of the concept.

Checkpoints will definetly be incorperated!

Ehh...

I really enjoyed the this platform jumping, umbrella, sword, spring game...

A game of this type does need to look sharp to be fun but they could use an improvement.

I like the whole walkin' back and forth thing. Makes it less linear which makes it stand out a little bit.

The song is nifty. Though I have a MAJOR problem with the fact that every time I die it starts playing again. It is as if the punishment for dying is listening to the ONE song overlapping with ITSELF...It really turns to crap quick. FIX THAT, sharpen the graphics (Perhaps a backround, better defined floors...ex) and you've got yourself a winner.

twistedduck responds:

I'm working on the graphics, a better person and background - thanks for the feedback

Credits & Info

Views
3,442
Faves:
3
Votes
11
Score
2.72 / 5.00

Uploaded
Dec 8, 2007
5:31 PM EST