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Closing Dimensions

Additional Audio

Daniel Martin (Buy!)


Date Submitted

11/29/2007 | 06:10AM EST

File Information

Game | 4.4 MB

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Current Score

3.82 / 5.00

595 votes | 12,762 views

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Related Submissions

Submissions by Steve Te (Urkel):

Everyone Suitable For All Audiences
Closing Dimensions
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  • Daily 4th Place Daily 4th Place – 11/30/2007

Author Comments

Game's Goal
-----------
Touch all the holes of the level in order to close them.

Controls
--------
* Use arrow keys to set the angle and the power of "Bouncy's" jump.
* Use space bar to jump.
* Use (W/S) keys to zoom in and out to see the level.
* User ENTER to pause the game.
* Calculate carefully your jumps because you will have a reduced
number of jumps available to avoid your dimension corruption.

History
-------
The corruption made in some dimensions is begining to influence to other alternative dimensions. This is the story of the hero "Bouncy" in is adventure to close the holes that connect to the corrupted
dimension which is trying to destroy "Bouncy's" reality.

Difficulty
----------
You can select between 4 difficulties (VERY EASY, EASY, NORMAL, HARD)

Boss Battles
------------
You will fight against 4 final bosses, the time here is your main opponent since you will have a certain time to touch the boss hole.
Also, in "BOSS GAME" section there will be more holes to before you can finish with the boss. You will be able to submit your best highscore in this levels.

Finally, I want to thank the awesome work of the artist David Ferriz and the musician Daniel Martin. Go to the ABOUT section and visit their websites to enjoy of their great work.

11 reviews | Log in to write a review | Share this!

The people have spoken

Average Score: 8.0 / 10

Score: 10
Blommestein

"Very nice"

date: June 14, 2008

Well done, fun & entertaining.

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Score: 10
dfrriz

"Very good game!"

by: dfrriz
date: November 29, 2007

Very original, very fun, nice music, very good design of the levels. Good flash game.

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Score: 9
liveforthenight

"good..."

date: November 29, 2007

needs to move faster..
i dont need to zooe little in an out on the little metal dude every single time...

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Score: 8
Gloomy

"Good Start"

by: Gloomy
date: November 29, 2007

There are a few improvements that could be made. Make it so you don't have to click BEGIN at the start and let the player go right to playing without the delay. A restart button for the levels is needed too so you don't have to use all your moves whenever you screw up. The bosses would be better if they would appear in random locations so you don't just have to memorize there pattern.

November 29, 2007

Author's Response:

Thanks for the feedback.

About the RESTART BUTTON, press ENTER while playing and you will pause the game. In the pause screen you will find the RESTART BUTTON.

About the bosses, they can't appear randomly, because I have been testing for a lot of time that all the hops that the boss make were fair for the player. I mean that the player always had a chance to reach to the next hole. With random holes it would have been impossible to assure a fair situation for the player.

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Score: 8
reddeye5

"Very Innovative..."

date: November 29, 2007

.....the physics are awesome. You gotta make a sequel and change the control(like the other gentlemen said) And yes allow more freedom in the levels. There are a lo t of themes you could use in the sequel too. This game was a good surprise but there are some improvements that could put it on the front page,..although it might be already:)

November 30, 2007

Author's Response:

Thanks for the review.
I thought about to make that game controls could be totally controlled through mouse. There are some great games that use mouse control to set up potence and trajectory of the projectile, but I think that the use of the keyboard enables to be more accurate control in the throws, and normally in the game you must be really accurate.
About the themes, I love them, the artist get really involved in the creation of the enviroments, I specially like the "Graveyard" environment and its background music, It would have been good levels for Hallowen.

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