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Nov 17, 2007 | 3:01 AM EST
  • Daily 3rd Place November 18, 2007

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Author Comments

*** UPDATE TO 1.6.5 ***
Corrected the awful bug that screwed up with saves.
Unfortunately old version saves are useless with this one... I am truly sorry.

As always: Play it and keep voting/reviewing, As you can see I respond to everyone, and often follow your suggestions. Thank you everyone!!!

*** MAJOR UPDATE - V.1.6 ***
Wow! Frontpage!
I worked on the game to update it with some new features. I think it's a good way to celebrate!
Here is a list of what changed:
(They are quite a few things... your old saves will not work with the new version. Sorry!)

*** In the menu where you distribute your points, added some useful hints explaining what the abilities do. (Also changed the position of some buttons)
*** Added Charisma: a Skill that slows down crowd enthusiasm diminishment. If it increased combos effectiveness, it would have been too easy to reach the Maximum... hope it suffices.
*** BETTER COLLISIONS with monster: you should not get stuck in between them... but don't let them surround you or you cannot pass!
*** Added a graphic effect to show how much the combos increase public enthusiasm
*** Difficulty recalibrated a bit: the first enemies should go down easier
*** Now the malus for saving games applies correctly at the end of the game
*** Corrected the error that prevented the Archer from buying Elven Arrows
*** Now you can see what you have already bought in the shop!
*** If you want, you can HOLD the mouse button to autoattack as soon as you can... but beware: it will be more difficult to time the attacks for the combos!
*** Changed color to potions to match those of the bars...
*** In survival mode, the crowd now doesn't throw just the money (but remember: money increases score!)
*** Corrected the glitch with some special abilities when you level up in survival mode.
*** Now that combos are easier even at low levels, money should be sufficent...
******************

I've tried to make something different from the usual battle games based on turns... it's not a real time strategy game, nor an rpg... I tried to keep it in the middle, pumping up the action like in an ARCADE game.

You are a prisoner in an Arena, you have to fight for the public's amusement, and try to survive and gain enough power to break free.
Choose between 4 different Characters, earn money, entertain the public for money and xp bonus, level up, buy better weapon and equipments, pick up monsters drops... and stay alive!

It is really action packed, with lots of enemies on screen (more than a dozen sometimes), pushing a little hard on the CPU of old computers. I've put a FPS counter in the bottom left corner, with three buttons for changing quality: please use them to keep FPS at least around 15 FPS (the game is designed to run at 20 FPS).

You can play in Story Mode or Survival Mode. The first features 12 levels (+2 bosses), the other one will never end. Highscores are obviously separated.

CONTROLS:
Mouse for Hero's orientation, left click to attack.
WASD or ARROWS to move
Press CTRL or SPACE to activate the Special Ability of the Character.
click SHIFT to raise the shield (Warrior and Cleric only), click it another time to put it away.
(you can choose between the two key sets in the menu and in the pause screen. default is WASD + SHIFT + SPACE)
M to toggle Music, X to toggle sounds, P to Pause.
*** NOTE: There is a training mode, where you can gain confidence with the controls, which are difficult at the beginning but allow the maximum effectiveness in combat: you can walk in a direction and attack in another. Training mode is available after you select your character.

A final note about the difficulty: This game is HARD, i know. It is not meant to be finished the first time you play it, but to grant some degree of challenge.

Have Fun, and please Vote/Review!
Thank You

Reviews


GroupTheKillerGroupTheKiller

Rated 4 / 5 stars December 13, 2007

fun

it was addicting but it got boring after a while to many of the same things over and over again


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dementor3000dementor3000

Rated 4.5 / 5 stars December 7, 2007

what a gret game

great



Ranck3Ranck3

Rated 3.5 / 5 stars December 5, 2007

Nice

Good exsept i got bored quickly



CovalescenseCovalescense

Rated 3.5 / 5 stars December 4, 2007

Not bad

All's good except for the graphics.



pcxxypcxxy

Rated 4 / 5 stars December 4, 2007

Nice game~

This game was so nice that I had to register an account at NG to write something about it. I'm not those who are hungry for eye candies so I don't complain about the graphics. I always focus more on gameplay and I totally enjoyed it! (I spent 3+ hours on this when I should be doing something more productive ;p)

Anways, I've managed to get some 10+ level with both Warrior and Wizard. Warrior is a nicely balanced class, so I won't talk so much about it.

Wizards, being my favourite class in most kind of RPG-like games, is definitely needs some improvements. As some have pointed out, it is quite a powerful class in the beginning because of its uber fireball. But as one gets to a higher level, two things have been seriously limiting the fun factor of playing wizards.

1) Getting all the Money that can't be spent.
- Really, the fact that there's really nothing worth buying in the shop other than Healing is just not a very nice thing about it.

2) Stats Maxing out too early.
- The first thing I pumped was walking speed, and honestly, being the weakest class of all, I would seriously like to walk a little (well... MUCH) than my enemies so that I can dodge them instead of tanking the hits. Also, the freedom for players to pump stats without limit is just something that an RPG-like game should have!

3) Using the items is a little too difficult.
-Using the mouse for both aiming and using item isn't that good of an idea because the battles are quite hectic and really every second counts! This can be relatively easily solved by setting hotkeys for the items (like 1,2,3,4,5).

Overall, this game is really fun to play and I do recommend anyone who fancies the 90s style action RPG games to give this a try, and I'm looking forward to future versions of the game.


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