Be a Supporter!

Credits & Info

Uploaded
Nov 11, 2007 | 12:24 PM EST
  • Daily 2nd Place November 12, 2007

Related Stuff

If you liked this, check these out!


Author Comments

*** Ten people have achieved the highest score possible, who else can achieve it? [909 260]
*** ASD to switch Colors, Arrow keys to hit Arrows.

The second version of Rhythm Fireworks with 8 songs, 2 modes, new graphix and more fun.

> Play Highscore mode to see how well you fair against others.
> Play Free Play mode to see if you can attain 100% on every single song, including songs from the first rhythm fireworks!

I hope you enjoy this explosive musical extravaganza!
- Coolio-N

Reviews


Deathgag101Deathgag101

Rated 5 / 5 stars November 11, 2007

I love you...

man you are the best!!!
I guarantee this'll get in the top five!



nuhvok01nuhvok01

Rated 5 / 5 stars November 11, 2007

Winner of the Daily First Place!

The only problem that I had was that the Purple Arrows said that I never hit them. Like with the green arrows I would recieve points but for the purple arrows I only lost points. Great game and I love the music. Just fix that error.


Coolio-Niato responds:

You have to alternate colors with ASD to hit different colored arrows =)


tumpa123321tumpa123321

Rated 4.5 / 5 stars November 11, 2007

Awsome

Awsome Work Mate gets very hard at end and very frustrating



bboyneedlebboyneedle

Rated 4.5 / 5 stars November 11, 2007

Tons of fun!

I seriously loved this game. The choice of music was amazing. The sync with this game was almost perfect. The graphics were great, but could have been a tiny bit more dynamic.
To tell you the truth, I really didn't like the previous version of this game that much, but this just blows it out of the water!
5/5



LostCubLostCub

Rated 4 / 5 stars November 11, 2007

Woah!

This is incredible, the animation is smooth and clear while the sound and music arent bad.
The concept of the game took me by surprise. I loved the way that the position of the rising arrows were random, regardless of their direction, which is a problem I've had with so many dance/rhythm games.
If that wasn't enough you also have to put so much thought power into making it the right colour at the right time as well as pressing the correct arrow key.
The ONLY thing I would have done differently is to add just a small guide on the main menu to tell the player that 'A=green, S=blue and D=magenta' rather than simply 'ASD changes colour' as I lost a point in the beginning of the free play mode due to having to experiment with the ASD keys.