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Nov 7, 2007 | 2:26 PM EST
  • Daily 4th Place November 8, 2007

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Author Comments

If you REALLY feel like skipping the tutorial levels (not recommended), type "Flamingo" on the title screen.

The long awaited sequel to my first successful game is finally here. After nearly 2 years of work (or lack thereof, I'm a slacker) my massive game is FINALLY done. 150 challenging levels, a simple concept with a lot of depth, a user friendly level editor with many ways to share your creation, and simply DELICIOUS isometric graphics make this puzzle game one of the most addicting games I've ever made. If the game lags for you, switch the quality to low (right-click menu).

The game auto-saves your progress, so feel free to leave and continue later.

HOTKEYS:

SHIFT- Hide/Unhide Blocks
ENTER- "Next Level" on the win level screen
BACKSPACE- Reset Level
Any Key- Close the Description Menu
SPACE- Open the list of blocks (editor only)

Arrows- Move Knight
A- Dynamite
S- Run
D- Push Block

Programming/Music/Level Design/Concept- Glaiel Gamer
3D Art (In-Game Art)- Orb
Menu/HUD Art - The Swain
Sponsorship- Newgrounds

Thanks to everyone who submitted levels for the fan sets, there's 50 levels total so I can't list everyone here, you all got credited in the game though.

BTW, if you want to play server levels or submit levels to the server, play the game on glaielgames.com. For security and bandwidth reasons, I had to lock anything dealing with the database to files on my server. If you've already beaten the tutorial and don't wish to play through it again, use "the code".

Enjoy!

Reviews


jimmickjimmick

Rated 3 / 5 stars November 8, 2007

Hmmmm....

Too slow paced, don't like the visual style. Not my kind of game


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InfernalMartelInfernalMartel

Rated 4.5 / 5 stars November 8, 2007

Level 7 is Beatable

Just hard. Sorta. So is most of the stuff past that. But entertaining.



FyraelFyrael

Rated 3.5 / 5 stars November 7, 2007

Somewhat original.

The game seemed decent, though I couldn't play as much as I'd liked to have. I don't see how level 7 (Review 1) is beatable, since all powerups and buttons on the level are fully surrounded by non-movable blocks (including the powerglove and dynamite you mentioned).



lavalampalavalampa

Rated 3 / 5 stars November 7, 2007

Eh, pretty good

I got bored pretty fast though, still, you get a 4/5 from me, I liked the game play and the graphics. Good job.


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manvsbearmanvsbear

Rated 3.5 / 5 stars November 7, 2007

Good

Decent puzzle game. On level 7, I can't seem to get the button pushed. What am I missing?


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Glaiel-Gamer responds:

you need to get the power glove for one of them, and use the dynamite cleverly for the other