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Credits & Info

Nov 6, 2007 | 2:44 PM EST
  • Daily 5th Place November 7, 2007

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Author Comments


Bug fixes: Music doubling, suicidal spirits, unembedded fonts on time/count

Turns out a lot of you have your screen brightness set really low, since there have been quite a few reports of not being able to see the next/skip buttons in the intro, even though they're bright grey on my screen. I've lightened them even more, so everyone should see them.

Hundreds of tiny souls are trapped in an evil mansion and it's up to you to guide them to freedom! The souls will follow your mouse as best they can, moving into formation when you command them. Lead them through traps, pitfalls and more to safety. The more souls you save, the higher your score, but the clock is ticking too...

Our first game writen in ActionScript 3! Be warned, its pretty intense on the computer, so be sure to set the quality lower if you see any slowdown.

-Dim and Tom-



Rated 4 / 5 stars March 8, 2011


8/10.Add more time


Rated 4 / 5 stars January 25, 2011

I enjoyed it

I thought the game was just brilliant, the different ways to control the spirits was really good and the timer is what makes it good.


Rated 3 / 5 stars January 24, 2011

Great Concept, but...

This game actually has a lot of potential. I love the athmosphere and concept. But the controls (waaay too sensitive for the slightest mouse-movement) just ruined the fun for me.


Rated 2.5 / 5 stars November 20, 2010

Spiritual guide ?

In this game you shall guide to souls to redemption like army┬┤s way . Vertically , horizontally , in a row , whatever be your way to guide, you have to have skills enough with those lost souls. Being the master of purgatory have never been easy.... beware with platforms and empty spaces out there. Be patient with your ghostly mates because they are too fool.

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Rated 3.5 / 5 stars November 15, 2010


Ok. When I get the the metal circle theres a sace then nothing Is it suppose to be like that?