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Credits & Info

Nov 6, 2007 | 2:44 PM EST
  • Daily 5th Place November 7, 2007

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Author Comments


Bug fixes: Music doubling, suicidal spirits, unembedded fonts on time/count

Turns out a lot of you have your screen brightness set really low, since there have been quite a few reports of not being able to see the next/skip buttons in the intro, even though they're bright grey on my screen. I've lightened them even more, so everyone should see them.

Hundreds of tiny souls are trapped in an evil mansion and it's up to you to guide them to freedom! The souls will follow your mouse as best they can, moving into formation when you command them. Lead them through traps, pitfalls and more to safety. The more souls you save, the higher your score, but the clock is ticking too...

Our first game writen in ActionScript 3! Be warned, its pretty intense on the computer, so be sure to set the quality lower if you see any slowdown.

-Dim and Tom-



Rated 4 / 5 stars September 28, 2012

Wah, it's so cute! Wonderful idea, too. I love the music. The formations are fun. It's pretty difficult at times, but the little soul fragments are so cute! I'm sad every time some fall, though. :'( Great game. n.n


Rated 5 / 5 stars June 10, 2011


this is my kind of game! ^,..,^


Rated 5 / 5 stars May 25, 2011

Good game.

I love the feeling of being a leader, this game does just that. The textures and the concepts are fun, the obstacles and the ideas of formations are original and I love the music. Good game!


Rated 4.5 / 5 stars May 10, 2011

great original game

really pretty hard with the time limit, at least for me. lol. loved it though!!


Rated 4 / 5 stars March 26, 2011

nice concept

The game is very original and cute, but the bad frame rate and the impossibly hard timer in the tutorial level drag this game down a bit.
Also it's too short, too few levels.