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After many requests I have re-released this game with a minor change. This game is the same as Click Maze except the cursor is not affected by the black walls or objects.
This is a maze game with clicks and a cool PAR style scoring system. Try to complete all 10 levels in as fewer clicks as possible.
The aim of the game is to click the small red pill through the maze avoiding all the black walls and obstacles in order to reach the large red pill in as few clicks as you can.
Nothing new, but it's good...
Face it, Mazes have been the single most popular flash game "genres" since Newground's Flash Portal opened up, and most of them go along the same, mediocre lines that are easy to cheat, but strangely fun to play. This game, however, is different. Coming off the recent jmtb02 craze, Click Maze 2 brings the same old thing to the table, but in a much more professional looking way, but are good graphics enough to make a player sit through the same maze game they've played for years?
On a visual front, this game is undeniably good looking. It all runs at a smooth frame rate, and the level design is top-notch. As soon as you boot it up, you'll notice that what your playing isn't your average made in 2 hours maze game. However, as mentioned before, this is nothing jmtb02 hasn't accomplished before. The simple obstacle graphics make hit detection work beautifully. Not once when playing this game will you notice the slightest glitch or hick up. It works like a charm, and is done in such a manner that any other flash designer looking to make a maze should take note.
In further efforts to be unique, Click Maze 2 offers a different control scheme then traditional. Instead of simply dragging your mouse where you want to go, you have to click in order to move an on-screen ball in an almost Mini Putt-esque way. It works for what it's meant to accomplish (but that's not too much) and the par system doesn't really help make this game seem any more original.
All in all, if you played any flash maze game and you're tired of the same old stuff, you might want to try this game out. However, if you've played some of the more higher-end entries in the maze genre, you won't find anything more then another time killer here.
FGD Head Writer
lots of variables to change how you score with many interesting levels good work
the concept was cool, i hated the sound, i hated the freakin score thingy, without a score it would be cool, level based score rather... and finally.... i think the level setup was kinda... meh if you get my point, but otherwise good concept :) 1/10
oh yea, and a note for others, this isn't my type of game, so dont rate it on what i say.
I love this clicking game it was very fun and challenging 10 for you.
instead of unlimitted lives why not just make lvl passes. that way
-if ppl rly dont wanna start over they just reenter that lvl
-but unlimitted lives isnt exactly good... i mean its sposed to be a challenge...
or u could just start us off with like 10 lives, not unlimmited but it should plz ppl :)
An interactive story of love and adventure
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