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Atomic Fly v3

Score:
rated 3.15 / 5 stars
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Credits & Info

Uploaded
Nov 4, 2007 | 6:00 PM EST

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Author Comments

This third version of atomic fly is much improved from the previouse 2. I have improved on all the weak points people have pointed out in ther comments and fixed all the bugs (haha). Enjoy.

Reviews


Tori-kunTori-kun

Rated 4.5 / 5 stars

It's cool

Allthough it's very short:(



Dragoon-of-deathDragoon-of-death

Rated 4 / 5 stars

nice effort,

I avoided the hornets for (idk) not nearly close to 45 seconds and after the first 2 bees each 1 u kill counts as 50 freakin million! and the bird I shot it once and then i died whats with that, i'll give u an 8 for effort and for the fact that u stumbled onto sumthin potentially nice =) {pplllzzz mmake sequel!!}



NewEnigmaNewEnigma

Rated 2.5 / 5 stars

Great concept, poor execution.

First of all I loved how it was a fly (although not really in any way atomic apart from powers supposedly given from a nuke) in different scenarios having to do different things.

The idea of the first game being purely avoidance because it had no powers then getting them later added a bit of diversity to the game. Then having to kill a certain amount of different insects etc. to progress kept that diversity going.

On the flip side the animation was poor, and with a lot more effort put into the animation not just detail and illustration but more of it would add to the game immensely.

Adding more reason behind things, i.e. just because a nuke is dropped for whatever reason we don't know and a fly is present it has to do certain tasks. While the mystery behind the drop and the flys actions keeps the game into somewhat of a 90s console generation style of game-play, flash and the current gaming style is far beyond that. This however would have worked if there had seemed to be some intention behind this gaming style, but there didn't appear to be.

Also adding more levels, and keeping the idea of the fly slowly obtaining more and more power would be a bonus if a second is made. Sounds in the game were minimal really, and then the ones used for shooting etc. weren't all that realistic or interesting. I'd suggest choose more carefully next time in the sound department to give the game a better overall sound and feel.

I hope you consider these points if a sequel is made, as they would greatly add to its final quality.



OutSaneOutSane

Rated 2.5 / 5 stars

Needs to be refined.

Rather odd. You need to lay out the objectives a bit more clearly (ie: shoot bird). Also for the missions " kill 101 bees, I most certainly never killed that many but the level ends and continues to the next mission. I'm guessing i lost, but losing seems to have no effect.

Other than a few quirks, i'd say you got a good idea that needs a bit more work.



AsimovslayerAsimovslayer

Rated 1 / 5 stars

boring

Wow other insects... How quaint. This game is not worth the amount of effort it took to even move and click the mouse.