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Credits & Info

Nov 4, 2007 | 10:41 AM EST

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Author Comments

This is an adaptation of the ALIENS board game made by Leading Edge Games into Flash.

It is a hard game, but there are only 3 missions. Enjoy the difficulty.

Good luck.

"One express elevator to hell, going down"

Flamer kills don't have acid spray. Use them on aliens up close, but when the alien is on a marine, it's too late for flamers. Use melee (fist icon) to try to throw the alien off.

Pistols are almost useless. These marines should just move or help melee an alien off one of his buddies.

Grenades kill aliens 1 square away from the blast square, but injure marines up to 6 squares away. Plus, there is a chance the grenade will miss the target square by one, so plan carefully if you want to use grenades.

NOTE: It was designed for 1024x786, so I'm sorry if it's hard to make out some details in 800x600.

07/25 2008 - uploaded V1.2
Fixed many bugs.
Added ammo restrictions.
Added the ability to flame the ground.
Added the Apone rule into the Reactor mission.
Improved the Alien AI.
Added a score system (Thanks to DMC for the idea).
Added a brightness control.
Fit the preloader music in.

12/04 - uploaded V1.1
Fixed some bugs.
Added some features to help first time players.
Mission summary now tracks total and individual kills, just for fun.

11/06 - uploaded a new version.
Fixed a sound bug.
Juggled the sound to include music at the menu.
Added an indicator that an alien target has a marine.



Rated 4.5 / 5 stars


Fantastic!!! Been searching the web for years to see if someone had done this.Loved the boardgame and expansion and you have stayed faithful to it.

Read a few of the review and found that some people were a bit miffed about aliens just appearing on their marines.I think this is mainly guys who havn't played the board game.Maybe to make things clearer you could add a toggle button to show the squares where the aliens can actually appear from.This would also be very useful tactically so you can try and avoid them.

Read somewhere that you are moving onto another project PLEASE DONT WE NEED MORE OF THIS!
HUNT THE QUEEN MISSION from the expansion would be a nice addition!
Custom scenarios?
Mission designer : )!
more more more!

Loved it mate nice one!

ps. Almost forgot, any chance of adding the rule from the boargame where the smart guns can take out 2 aliens with 1 shot when they are adjacent?

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homedrone responds:

The double kill with the smart guns is already in there. Just be sure to choose the alien that is hardest to kill of any adjacent two. After you hit the first alien, a new set of targets will appear on any possible second kills.

Also, by playing from the 1st mission, when you arrive at the 3rd mission, you are essentially playing the HUNT THE QUEEN scenario from the expansion.

Thanks for the support.


Rated 4.5 / 5 stars


it was good man real good a little dark on my screen but it was cool

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Rated 4 / 5 stars


I know this is based off a board game, but kudos for an incredible game nonetheless. Like mentioned before, my only real problem is the inability to save after a successful mission. The amount of time I beat the reactor mission just to have enough firepower for the operations mission (just to lose them against acid blood or to an alien dropping right on top of them) was almost maddening.

Either way though, this is a fantastic piece of work, highly engaging, entertaining, and addicting. Oh, and hard. Good job.


Rated 4 / 5 stars

2nd mission

Ive played the 2nd mission 4 times i no wot 2 do but it wont let me do it...


Rated 4 / 5 stars

Fun, but difficult. To the point where its unfair.

I really like this game, but it is SO difficult. Like I really hate how hard it is to kill the aliens, I mean c'mon, they're trained marines it shouldn't be too hard. The spawn points for the aliens are really obnoxious too, I absolutely hate starting Reactor and losing the only useful marines because the aliens spawn right next to them. I know it's accurate to the movie that it's so hard, but for something to be fun I should have a pretty good chance of winning. I really think a second difficulty would be nice, keep the same game but label that 'Normal' and then make an 'Easy' where the chance to kill with the weapons are higher than 70%, and the aliens have a much more fair spawn point. I think in Operations the kill rate with the pulse rifles should be 99%, because if theyre that close you shouldn't have a hard time missing. And the Grenades! dear god i dont even use those until halfway into operations when im going back to the door to medical, because the splash damage is GINORMOUS. yeah okay, i get it, grenades go BOOM but i dont like having 4/5 marines incapacitated from one goddamn grenade! make it have a smaller radius, idc if it kills less aliens but the movie didnt have everyone thrown against the walls when one grenade was shot(in fact it only killed ONE alien at a time) and my last thing to complain about, the vents. in the movie Newt knew the thing like the back of her hand. but in the game i had one instance where we sat at the third ? until everyone was dead because Newt couldnt figure it out! can we get a 90% chance for her, and maybe 30% for others? because 10% makes it impossible.

Fun as hell, but a tad unfair.

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