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Uploaded
Nov 4, 2007 | 10:41 AM EST

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Author Comments

This is an adaptation of the ALIENS board game made by Leading Edge Games into Flash.

It is a hard game, but there are only 3 missions. Enjoy the difficulty.

Good luck.

"One express elevator to hell, going down"
-Hudson

TIPS:
Flamer kills don't have acid spray. Use them on aliens up close, but when the alien is on a marine, it's too late for flamers. Use melee (fist icon) to try to throw the alien off.

Pistols are almost useless. These marines should just move or help melee an alien off one of his buddies.

Grenades kill aliens 1 square away from the blast square, but injure marines up to 6 squares away. Plus, there is a chance the grenade will miss the target square by one, so plan carefully if you want to use grenades.

NOTE: It was designed for 1024x786, so I'm sorry if it's hard to make out some details in 800x600.

07/25 2008 - uploaded V1.2
Fixed many bugs.
Added ammo restrictions.
Added the ability to flame the ground.
Added the Apone rule into the Reactor mission.
Improved the Alien AI.
Added a score system (Thanks to DMC for the idea).
Added a brightness control.
Fit the preloader music in.

12/04 - uploaded V1.1
Fixed some bugs.
Added some features to help first time players.
Mission summary now tracks total and individual kills, just for fun.

11/06 - uploaded a new version.
Fixed a sound bug.
Juggled the sound to include music at the menu.
Added an indicator that an alien target has a marine.

Reviews


LorienvardenLorienvarden

Rated 4.5 / 5 stars November 4, 2007

Memorable

I only played the first level (bit short on time right now), but it really had all the things I loved about the movie in it. Since I dont know the board game, I can't speak about how accurately the gameplay has been captured - I just have to say that it is near to impossible to shake off an alien, or kill it with the handgun. Since I forgot who of my marines had what kind of weapon, A kind reminder like different action markers for each weapon would stop me from torching my marines by accident...


homedrone responds:

I added an indicator if an alien is on a marine when selecting targets. If you forget what weapon a marine has, look at his monitor at the top. There is a picture of their weapon in blue.


ThePeasantThePeasant

Rated 5 / 5 stars November 4, 2007

Awesome!

A comment though...
explosions... I don't know how big they are so I don't know how to watch out for my guys dying as a result of them. Could you make an indicator for that?


homedrone responds:

Marines are injured up to 6 squares away from the target square. Also the grenade might deviate one square (about a 30% chance). So to be absolutely safe, keep your marines 8 squares away.


EzeekielEzeekiel

Rated 5 / 5 stars November 4, 2007

Loved it.

I feel that Gorman should be a little more accurate with that pistol of his.

I cant get past the operations rooms because I dont know how to cut the door... I thought Vasquez had the torch but I didnt see any special icons and blah blah.

I think the grenades have too great an area of effect. I find myself having to be placed all the way across the room and then firing at the opposite wall and still getting wounded.

Still loved to see this adaptation of ALIENS. Thougt it was really well done. Maybe you can make another with the sentry turrets or some other such thing.


homedrone responds:

You were right, Vasquez has a torch. Along with all the other combat marines. Just move one down to square that the red arrow is pointing to and a "cut door" button will appear.


SirCabooseSirCaboose

Rated 5 / 5 stars November 4, 2007

WOOP!

This game was phenomenal.. possibly the most awesome board game in the planet! I salute your wonderful imagination and generally superior coding skills!



Gunguy1Gunguy1

Rated 4.5 / 5 stars November 4, 2007

Really good.

It was really hard though. I rated it good because I like a challange anyways. The concept and gameplay is interesting. I managed to pass the first level with some ease, but in the second level, I made the mistake of not sending newt into the small area, and I had to give up ripley because there were about 10 waves of aliens coming from above, and I still lost.

Good:
-nice gameplay
-good concept
-good graphics

Bad:
-add an easier mode
-survival would be nice
-make it so that we can select team-mates to go in any order (during a turn, not at beginning)

I think you have something going here.