Be a Supporter!

Credits & Info

Uploaded
Nov 4, 2007 | 10:41 AM EST

If you liked this, check these out!


Author Comments

This is an adaptation of the ALIENS board game made by Leading Edge Games into Flash.

It is a hard game, but there are only 3 missions. Enjoy the difficulty.

Good luck.

"One express elevator to hell, going down"
-Hudson

TIPS:
Flamer kills don't have acid spray. Use them on aliens up close, but when the alien is on a marine, it's too late for flamers. Use melee (fist icon) to try to throw the alien off.

Pistols are almost useless. These marines should just move or help melee an alien off one of his buddies.

Grenades kill aliens 1 square away from the blast square, but injure marines up to 6 squares away. Plus, there is a chance the grenade will miss the target square by one, so plan carefully if you want to use grenades.

NOTE: It was designed for 1024x786, so I'm sorry if it's hard to make out some details in 800x600.

07/25 2008 - uploaded V1.2
Fixed many bugs.
Added ammo restrictions.
Added the ability to flame the ground.
Added the Apone rule into the Reactor mission.
Improved the Alien AI.
Added a score system (Thanks to DMC for the idea).
Added a brightness control.
Fit the preloader music in.

12/04 - uploaded V1.1
Fixed some bugs.
Added some features to help first time players.
Mission summary now tracks total and individual kills, just for fun.

11/06 - uploaded a new version.
Fixed a sound bug.
Juggled the sound to include music at the menu.
Added an indicator that an alien target has a marine.

Reviews


pubertfaggonspubertfaggons

Rated 5 / 5 stars May 11, 2009

Awesome Game!

Hi, I am gonna try to learn flash so I can make boardgames like this. Is there a place you went or book or anything I can look at to learn to do something turn based like this? Or is it a secret? I know you guys make money off this so...
Thanks anyhow for a great game.


People find this review helpful!

AlienHiveAlienHive

Rated 4.5 / 5 stars May 7, 2009

Hard, but OK.

By the way I also played an earlier version of this game. It has no ammo features, however. Enjoyed that more than once!



NeilSwintNeilSwint

Rated 5 / 5 stars March 30, 2009

"Marines, we are leaving!!!"

So well done, but the Power Loader vs. Alien Queen scenario really needs to be created, I mean everything else is here, why not that too?

But anyways this really is first class. I did a pretty good playthrough of the Reactor Mission and uploaded it to youtube, check it out for anyone that wants to know how to play this correctly.

http://www.youtube.com/watch?v=oPCXOS 9Pv0I

Please please please, Powerloader vs Alien Queen, make it happen!



lozmoidlozmoid

Rated 5 / 5 stars March 23, 2009

Fantastic stuff, well done!

Well, I have just discovered this and have been playing it constantly for about a week now. I'm a MASSIVE Aliens fan since the eighties, and I still have both the original Leading Edge board game and its expansion. What you have made with this simply amazes me! Thank you so much.
Yes it's bloody hard, I have only Once managed to get all the marines out of the Reactor Room, alive and fully intact. Only to be wiped out to the last man in Operations - it was just Newt, in the end, scurrying down the tunnels... but she could not run fast enough!
I really hope you come back and make more with this game - we need the Ripley/Powerloader vs the Alien Queen scenario. I always found this one very difficult. Excellent work with the recent updates - I love the ammo restrictions (all too realistic!) and flame squares (really useful!) I would be thrilled if you added Facehuggers to the Rescue Newt scenario - and how about the good old Hunt The Queen? It's a must - especially if you've made it out of Ops with at least 3 or 4 people.
What could be improved? Not much really. I would ask that you increase the MUSIC play time - I just love James Horner's score and I'm very glad that you have included it - but please make the samples a bit longer. I find myself getting annoyed that the sound clips keep repeating after 20 or so seconds, and personally for me, making the music longer would be extremely satisfying.

I also think that the original colour-coding for the charatcers would be a good idea. It would stay faithful to the board game and make it a little easier to see who's who, especially when zoomed out. I'd like to see the game automatically scroll through through and hi-light the character whose turn it is, up the top of the screen. As it is currently, if you have say, more than 9 men alive, you have to left-click to scroll through the list in order to find the character (to check his status for example). It should just auto-scroll along from left to right, as the men take their turns. And could you make the manually driven left-right scroll happen automatically just by holding the mouse over the white arrow icons? For a speedy scroll though.
That should do for now. I'll post more thoughts/suggestions as they come. Brilliant work, though! Thanks again!



USColonialMarineUSColonialMarine

Rated 5 / 5 stars March 11, 2009

Perfect

I am a Fan of Aliens the movie and that was an awesome game i cant wait till aliens colonial marines come out its on June 1st