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Uploaded
Nov 2, 2007 | 6:08 PM EDT
  • Daily 2nd Place November 3, 2007

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Author Comments

IMPORTANT: This is a rather different version of Chapter 2!
The original was released in 2007, but this version was uploaded in 2010. It's basically a 'remake' in many ways, though the plot and events are generally the same.

Unfortunately, your saves from the old version won't work due to the drastic differences behind the scenes, but there are enough differences, I hope, to make replaying worthwhile. Any saves you make in this version can carry over to later chapters properly.

EDIT (21st of August 2010): Sorry, there'd been bugs with this version for a long time! It's because I fixed the bugs on Kongregate and updated the version there, but didn't do so here... Now I have though, so hopefully all problems will be fixed.

Oh, but PLEASE PLEASE PLEASE make sure you have an appropriate Flash Player version! There's a screen at the start that warns you if your version is outdated. If this screen appears *at all*, then you may (probably will) experience some bizarre saving problems. Updating your Flash Player prevents them.

Reviews


wizgiz2wizgiz2

Rated 4.5 / 5 stars

Excellent! Except for one thing.

The Storyline is astounding, with a few modifications you could probably write a book with this story and get it published; I would buy it. The characters have personalities that change over time in relation to the world around them, something very few games seems to feature. I'm no expert on coding, graphics, and animation, but everything that I saw shows a genius in those fields. The combat system is very good, the asd function takes a bit of getting used to, but once you've got the hang of it, it adds to the game, you actually have to pay attention and have some reflexes, unlike in most turn-based combat system games. The music selection was pretty good, if a bit repetitious. Adding a bit of a larger, more varied library would easily fix that.

The only complaint I have about the game is the save function, to sum it up: It doesn't work. I can't save any games, the autosave feature is stuck at the very beginning of the game, and I can't load the autosave file. I don't know if the problem's with my computer or your game, but I played Chapter 1 shortly before Chapter 2 and I encountered no problems with the save system there, so I'm assuming that it's on your end. If you are able to fix the save function, the game will easily get a 10/10.

I eagerly await your next update!


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SeanimalSeanimal

Rated 4.5 / 5 stars

AWESOME

This game is purely awesome! It's a little hard to get gold, and the music got a LITTLE bland sometimes (maybe do some catchy piano pieces or guitar in the towns or something like that in the next one? :p) but it didn't really bother me that much. I think the text was the one of the best parts of the game, most of it was hilarious...especially in Canonia.

Overall GREAT game! One of the best online freeware RPGs I've played. Can't wait for Chapter 3!


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IthiroSumiIthiroSumi

Rated 5 / 5 stars

BEST ONLINE RPG EVUR

almost perfect game! everything on it is awesome, except for some things:

i dont like the 16-bit graphic, but i know how hard it is to draw them, or maybe its your style...
the game have some really little bugs...



UberredheadofdoomUberredheadofdoom

Rated 3 / 5 stars

I give up.

I'm a huge fan, and love RPGs like this, but after playing through the beginning three times, I'm giving up. I've even played the first chapter, bringing all the items for completions sake three times. Three tries, three lost saves. What I've played (through the first dungeon and into the field) was good, but lack of working saves makes this game almost impossible, as I don't want to sit at my computer doing this for ten hours.

If you update this and fix the save, there's a chance I'll do it again, but until then, I'm staying away from this series.


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AwesomeauAwesomeau

Rated 4 / 5 stars

A fantastic game... probably.

Just finished it, even with the saving difficulty. You CAN save (it is invisible though) and CAN load if you die. However after finishing the game I can no longer access my save? Which I shame as I wanted to go back and find all the treasure I missed. I also didn't get to save at the very end so won't get to load my game into Chapter 3... bugger! Hopefully your starting chars in chapt 3 are at a similar stage to end game chapt 2 (I had everyone level 13, and about 13k gold +many many items).

Anyway, a very enjoyable game, and the best web RPG I've found around here, and one of the better freeware ones too.

Battles are great. Perfect difficulty. I only died once in this game - to the 4 heroes. I wasn't entirely prepared for such a tough battle, and let the healer survive too long at which point killing anyone became impossible. The next time I killed off Bernard first, then focused on the healer. With those two down it became an easy battle. Heal with Mardek, attack with the rest. I've noticed a lot of complaints about the difficulty... but I think people are simply missing something. Always use the ASD reactions. The Paladins spirit powers are great against Undead (which is most of the end game). Mardek is a healer, don't bother attacking bosses with him, cast shields and heal instead. If you master all of that you shouldn't be troubled too much. The other bosses are tough, but far from impossible. I'd say combat is definitely one of the games strengths.

The only thing I can say is that magic is way more powerful then physical attacks. I found myself usually constantly waiting for Emela's turns, as she did by far the most damage - one-shot-killing anything that wasn't a boss. A few more physical abilities could help perhaps - things like channeling certain elements into your sword (not just the spirit one, but earth, fire etc so then you can use the appropriate one vs enemies).

The story was good. I loved the intro in chapter 1.
I love the discussions the Magi have at the end of both chapters, those are by far my favourite peices of dialogue. Very funny. The rest of the story mixes a lot of humour with some serious themes... I think humour within the game is fine, I found a lot of it great but some of it just broke the atmosphere far too much t i.e. 'ZOMBIE LOCKSMITH.... WTF IS THIS? WHO KNOWS!' Humour within the context of the game is fine, and is good writing, but things like that just broke the illusion too much for me and reminded me that this is just a game afterall, nothing more. That said, I loved how detailed you tried to make the world. The Encyclopaedia was a fantastic addition. Some of the dialogue could also do with improvement... I see you have plenty of potential (i.e. that discussion about the killing at the start, but that kind of stuff is rare, you should explore some of the themes you bring up more) so I'd love to see you use it.

Oh and the final part... where a character dies, I found a bit unbelievable. I still had 7 minutes on the timer dammit, we could have killed that thing! Perhaps a shorter timer may be needed. (tbh I didn't like how that whole event was handled in general, but I won't get into that here, suffice to say he was my favourite character though)

Anyway you've created a very interesting world and I look forward to seeing what is to come!


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