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Shape Deffender 3lvl Demo

Score:
rated 2.71 / 5 stars
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Credits & Info

Uploaded
Oct 26, 2007 | 8:48 PM EDT

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Author Comments

A demo for my first defense game. 3 levels. post what you want in he final which will come.
This is the first game where I used all original actionscript, and I want oithers opinions of what to do later in it. Thanks! Btw its supposed to be easy because its only the first 3 levels

Reviews


smiller23smiller23

Rated 5 / 5 stars

great job

i like the music and gam. i hope the real one is out soon!



AlexiStukovAlexiStukov

Rated 2.5 / 5 stars

two things

1. You heal after every level (sorry if this is meant to happen)
2. Make the target practice squares go slower, its hard to hit unless you spam click on one spot



blu3birdblu3bird

Rated 3.5 / 5 stars

nice work

smooth game, clever level design. though level 2 with the horizontal bars that keep comming at you is quite useless actually. shld combine them with other shapes.

sometimes its good to apply a story/theme to a game. you could say we are shooting meteor to prevent them frm reaching earth, or mayb, i m a gun turrent operator so i have to shoot down any thing in my screen which might endanger the ship. Or at least tell us why we are 'deffending' shapes ...

i gave 3/5

with a good storyline and graphics, a game like urs will definately worth more.



raneman1raneman1

Rated 5 / 5 stars

YEAH

good choice in music!!!!



DeyoDeyo

Rated 2.5 / 5 stars

More Cowbell

The bars by themselves aren't interesting. More RSI-inducing. ;) Mixed up with other shapes, they add something, though. More complex movement would be good. Different sizes, with different hit points, would also change up the shapes a bit.

More weapons are *always* good. :) Power-ups like burst fire and autofire would relieve the repeated clicking strain...