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Portal: The Flash Version

rated 4.40 / 5 stars
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Action - Platformer - Puzzle

Credits & Info

Oct 9, 2007 | 10:45 PM EDT
  • Frontpaged October 10, 2007
  • Weekly Users' Choice October 17, 2007
  • Daily Feature October 11, 2007

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Author Comments

* For all of the frustrated ones: there's a video walkthrough thread at We Create Stuff > Portal: TFV's forum, and some community help. Good luck :)

We started working on this project a couple of months ago, and now, it is finally done. Lately we've been working on this project none stop, acknowledging if we release it after the real Portal - we fail, and our test will be terminated ( ;). So yes, the last piece of code of this game was programed just a couple of minutes ago. Don't worry - those minutes were on bugs!

Portal: The Flash Version includes over 40 challenging, portals thinking levels, which features almost every feature the real game does, in 2d - energy balls, cubes, turrets and even the famous crusher from the trailer. The game also includes a console to mess around with after finishing the game, or just being frustrated by thinking with portals (Commands are posted in our forums)

Left mouse button - launch a portal.
A W D - movement
Q - launch a blue portal.
E - launch a yellow portal.
R - Close both portals.
F - pick up an object.
~ - open up console (enable through the options)
O - quick quality adjust.
Esc/P - pause game.

Version history:

The game really is heavy on levels 30 and up. We did our best to optimize it, but if you still have a low frame rate simply change your quality and effect settings.

If you find any bugs, please report.



Rated 4 / 5 stars

Interesting :D

Fun and Complex game. Nicely done.




Rated 4 / 5 stars


Sweet Jebus, how long has this been on the front page!? Damn, you did something RIGHT!!


Rated 4 / 5 stars

Very addictive.

This game is great, I've never played the original though...but im probably going to have to now.


Rated 4 / 5 stars

Great But........

The movement needs serious work. You can never step into a portal smoothly and quickly which is frustrating and deadly once you get to the higher levels. Definately gets to difficult to step in portals and even make a portal when it fails to work constantly. You always have to jump before you walk in and in most cases your dealing with energy balls teleporting them and yourself at the same time therefore you don't have the time and sometimes the space to do that. Some rooms seem like they should have a little more room to perform the tasks required. Room 32 is one of these rooms. Sometimes when you walk out of portals slowly you still end up hovering straight over the platform your trying to reach. And when spawning portals it gets too tricky and frustrating quite often. Instead of being a logically challenging game it becomes a unreasonably challenging game. You spend more time setting portals in an exact spot than actually figuring out what to do. The knocked over turrets get in your way all too often. Energy balls sometimes kill you even when they haven't touched you yet. After level 25, the game is more frustrating than it is entertaining.


Rated 4 / 5 stars

a glich

on test9 I got flung into the entrince so fast when I flew in I got shot