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Portal: The Flash Version

rated 4.40 / 5 stars
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Action - Platformer - Puzzle

Credits & Info

Oct 9, 2007 | 10:45 PM EDT
  • Frontpaged October 10, 2007
  • Weekly Users' Choice October 17, 2007
  • Daily Feature October 11, 2007

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Author Comments

* For all of the frustrated ones: there's a video walkthrough thread at We Create Stuff > Portal: TFV's forum, and some community help. Good luck :)

We started working on this project a couple of months ago, and now, it is finally done. Lately we've been working on this project none stop, acknowledging if we release it after the real Portal - we fail, and our test will be terminated ( ;). So yes, the last piece of code of this game was programed just a couple of minutes ago. Don't worry - those minutes were on bugs!

Portal: The Flash Version includes over 40 challenging, portals thinking levels, which features almost every feature the real game does, in 2d - energy balls, cubes, turrets and even the famous crusher from the trailer. The game also includes a console to mess around with after finishing the game, or just being frustrated by thinking with portals (Commands are posted in our forums)

Left mouse button - launch a portal.
A W D - movement
Q - launch a blue portal.
E - launch a yellow portal.
R - Close both portals.
F - pick up an object.
~ - open up console (enable through the options)
O - quick quality adjust.
Esc/P - pause game.

Version history:

The game really is heavy on levels 30 and up. We did our best to optimize it, but if you still have a low frame rate simply change your quality and effect settings.

If you find any bugs, please report.



Rated 4 / 5 stars


It won't play, none of the butons work. But i'm sure it is just me, so I'll rate it on the hype it's recieved.


Rated 4 / 5 stars


the save needs to be better im pissed


Rated 4 / 5 stars


Hey awesome game it's a nice tribute.

But... There are a lot of little annoying issues. For one the companion crates can very easily get stuck in any of the corners, or right next to the ground switches. Making the player restart waaaaaaay too often. I mean like fuck... A lot. There are other issues too, but this was by far the most frustrating for me.

The block issues are holding it back from being a "great" game though. Aside from things of that nature, it is a pretty sweet game.

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Rated 4 / 5 stars


Very cool!
game play is fun and the graphics are great - but what about the story?


Rated 4 / 5 stars

Just one complaint

It's great, but PLEASE make an azerty based control movement set, I can't play this properly at all on an azerty keyboard...