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Credits & Info

Oct 9, 2007 | 10:45 PM EDT
  • Weekly Users' Choice October 17, 2007
  • Daily Feature October 11, 2007

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Author Comments

* For all of the frustrated ones: there's a video walkthrough thread at We Create Stuff > Portal: TFV's forum, and some community help. Good luck :)

We started working on this project a couple of months ago, and now, it is finally done. Lately we've been working on this project none stop, acknowledging if we release it after the real Portal - we fail, and our test will be terminated ( ;). So yes, the last piece of code of this game was programed just a couple of minutes ago. Don't worry - those minutes were on bugs!

Portal: The Flash Version includes over 40 challenging, portals thinking levels, which features almost every feature the real game does, in 2d - energy balls, cubes, turrets and even the famous crusher from the trailer. The game also includes a console to mess around with after finishing the game, or just being frustrated by thinking with portals (Commands are posted in our forums)

Left mouse button - launch a portal.
A W D - movement
Q - launch a blue portal.
E - launch a yellow portal.
R - Close both portals.
F - pick up an object.
~ - open up console (enable through the options)
O - quick quality adjust.
Esc/P - pause game.

Version history:

The game really is heavy on levels 30 and up. We did our best to optimize it, but if you still have a low frame rate simply change your quality and effect settings.

If you find any bugs, please report.



Rated 4 / 5 stars April 23, 2014

Graphics: 2,5/5
Music: 3,5/5
Gameplay: 4/5


Rated 4 / 5 stars May 8, 2008

Meh, not bad

This is a true to the PC game, but is more of a skill solver than a puzzle solver.

People find this review helpful!


Rated 4 / 5 stars June 28, 2011

It's ok, but

Could you make an option to have right handed controls? I love challenges and the puzzle's are well thought out, but for some of them it was extra hard for me because I'm right handed and suck at left handed controls. I managed to get through it, but still, having an option to make the game more comfortable for the player would be nice.

The only other thing I could possibly recommend would be to have a menu/pause button for if the player believes (s)he messed up and needs to start the level over again, but there's no way to die.

Good artwork, good sounds, and a decent game based off the original so 8/10 and 4/5.


Rated 4 / 5 stars October 17, 2007

Amazing-though glithes found

This was amazing. perfect until about 38 and 39. on 38 you have toclick the switches to get back down right? well i found that if you get the perfect placeing and angle you shot right. you can get all the cubes down without the upper switches. Not sure if that makes sense. And on 39. i made a portal but it was facing outwards. and when i went through it my guy ended up out of screen and i guess, fell to his death.


Rated 4 / 5 stars November 23, 2007

Great game!

Really enjoyed it and was very challenging too which is always good. Would love another one :D with like a cool theme or something. Some might find it boring but thats cause they suck at it!!! Thanks ;)